Mostly we code...sometimes we write. Every once in a while, we podcast.

Apple revealed their new Game Porting Toolkit today at WWDC. This Toolkit is designed to allow Windows game developers a way to easily and quickly determine how well their game could run on macOS, with the ultimate goal of facilitating the…

It's with immense pleasure that we bring you an update on the much-anticipated DirectX 12 support for CrossOver Mac. Brace yourself as we reveal the remarkable progress we've made and the adventures that lie ahead! A year and a half ago, we…

Periodically, we come across links to pirated versions of CrossOver or instructions for how to pirate CrossOver yourself. While we know that all software companies have to combat piracy efforts, this still really bums us out. We are a small…

Our CrossOver team is hard at work fixing bugs and adding features for the 23 release later this year. Here’s a peak at what our testing for CrossOver 23 will look like. What we do Before each major CrossOver release, our quality assurance (QA)…

CrossOver makes it easy to use many of your favorite game clients to run Windows games on macOS. In this post, we explain how to install and run Steam, Rockstar Games Launcher and Ubisoft Connect. Steam There are two ways to install Steam games…

CrossOver 11 was an e pluribus unum moment. CrossOver went from CrossOver Games and CrossOver Pro to “just” CrossOver. You could say CrossOver got comfortable with just being itself (ala Mitch Hedberg). CrossOver 22 is about…

In my last update, I shared the exciting news that CrossOver 21 was running on an early Monterey beta. Now that Monterey’s release is imminent, I have some more news to share about our support plans. We pride ourselves on transparency to the point…

I am so pleased to announce that CrossOver 21 will now run on the latest macOS Monterey beta (developer beta 5 21A5304g)! Our QA team is currently undergoing a thorough testing sweep that we complete for all new macOS versions. While we still have…

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