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SDL3 support on Wine for DS3 pressure sensitivity

Hello, everyone. So I'm doing a little bit of research regarding Dualshock3 and pressure sensitivity on Linux. I was unsure about asking here but since it seems Codeweavers provides so many contributions to Wine I thought someone might be more informed in this forum.

I'm sure this might not be of so much interest since Dualshock3 button pressure sensitivity is a niche case and you guys must have more important priorities. It seems that PCSX2 is moving away from handling this feature directly and instead is going to rely on SDL3 which is supporting it very well. My interest is specific to two games GTA: San Andreas and the next to be released Red Dead Redemption both games made a great use of pressure sensitivity. Currently on Windows thanks to the work of Silent and its GInputSA.asi Mod and Nefarius's DS3 drivers and custom XInput.dll this feature is well supported, (there must be other cases because Nefarius driver has a lot users).

I know that Wine works right now with SDL2 so I wanted to know ask the roadmap if any to support SDL3. Right now on Linux the DS3 can be used but pressure sensitivity is not working... in part I think due to the use of SDL2 but also In the test's that I made with "jstest-sdl" the extra axis are not being reported either on Linux so it could also be other issue since I have the impression from what I read that SDL2 is also supporting it.

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