Having these settings enabled was the only way I ever got the game running smoothly! D3DMetal on, DXVK off, ESync on, MSync off, High res off, Medium in-game graphics.
This ran beautifully for me on my 18gb M3 Pro until VOH. It will still boot and run just fine for ~30-60 minutes, but then I'll start to lag more and more. Feels like a memory leak, and I see people talking about the same on bnet forums, though those people seem to be actually crashing. My game just slows and slows until it freezes and I have to quit, or force quit if it's bad enough. Seems to be triggered by teleporting, to Kurast Bazaar IN PARTICULAR.
I've just run "scan and repair" from bnet settings and going to test now. Hope it makes a difference.
You enable them from Crossover. In the Bottle settings.
The scan & repair didn't help. Something that helped for a little while was disabling cross-network/platform play. But it only seemed to delay the inevitable. Given that PC users are crashing so much as well, I think it's fair to say that this isn't a Crossover issue, but a backend Blizzard issue. All we can do is wait.
I know Blizzard has some stability improvements scheduled for the 17th, and that may fix this, but I've also found an unexpected fix. Disabling browser hardware acceleration in the Battle.net Game settings > App. Weird one, but it's working.
I know Blizzard has some stability improvements scheduled for the 17th, and that may fix this, but I've also found an unexpected fix. Disabling browser hardware acceleration in the Battle.net Game settings > App. Weird one, but it's working.
That does not work for me, after teleporting, it quickly becomes very laggy.
Modifying bottle's settings works for me.
But the game disconnects regularly, I tried to play with NVIDIA GeForce Now and no disconnections, so it seems not to be my internet connection.
Has anybody similar issue ? Has someone a solution for this please ?
I occasionally had issues with slow downs since the VOH update. Was away for a week and tried again this morning and it seemed much better, no issues, no slowdowns, no lock-ups this time. Keeping fingers (and toes) crossed.
For me also still lag. Using a M1 Macbook with 16GB memory and after 20-30 minutes of playing without any lag with a ping of 50-80ms my ping suddenly increase to 500ms to 1500ms and the game becomes unplayable. After quiting D4 and starting again from battle.net i can play again for 20-30minutes and the same occurs.
This is my crossover version Version 24.0.5 (24.0.5.37094) and only got D3DMetal and ESync turned on. The rest is turned off.
Yeah, it's started lagging for me again too. After enough teleporting, ~45-60 mins. I've started leaving loot on the ground so I don't have to teleport to town so often. Such a mess.
can confirm this also happens to me; with Activity Monitor up while playing Diablo 4 i see my memory usage go up about ~.5 gig every time i portal to a new area and will eventually lag/crash as others experienced. i start around ~10Gb of RAM used and i've seen it go as-high as 18 which then starts to lag/crash. I can easily replicate this too.
specs:
Macbook Pro M3 Pro
18Gb Memory
MACOS Sequoia 15.1
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