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Elden Ring dropping FPS significantly at low CPU and GPU use

I've been trying to run Elden Ring and have been encountering significant issues with keeping consistent FPS. The game boots up great but soon drops FPS even though there is no memory, CPU, or GPU being maxed out. Here are a couple of examples:
https://drive.google.com/file/d/12ea1wcu8cwdCUO2kwd-Ed3i2I3cDg0PV/view?usp=sharing
https://drive.google.com/file/d/15pU-OaEkXC3IJg5GYssi1IBpFfryPZGi/view?usp=sharing

My specs:
Macbook Air M3, 16GB RAM, 8 cores CPU, 10 cores GPU
Crossover patched using CXPatcher, running with MSYNC and D3DMetal
Game Settings:
1152 resolution
Low Graphics preset

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