Here is the error from the game's log:
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
Complete Log attached. It's the game's log, not Crossover log, I know. Perhaps someone finds it helpful anyway.
BackupNameAttachment=" Build(0) 04 Feb 25 (19 35 53)" -- used by backup system
Log Started at 2025-02-04 19:35:53
Build info:
* date/time: Jan 27 2025 20:09:59
* computer: RACK-BUILD36
* configuration: MasterMasterSteamPGO
* description: release_1_1_933032_526
Running 64 bit Windows version
Executable: C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe
Using Microsoft (tm) C++ Standard Library implementation
Cmdline: '"C:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance2\Bin\Win64MasterMasterSteamPGO\KingdomCome.exe"'
Create Bugsplat instance.
CPU Information
--------------------------
Vendor Details: GenuineIntel
Model Information: VirtualApple @ 2.50GHz
Physical Packages: 1
Logical Clusters: 1
Processor Cores: 1
Logical Processors (total): 1
Logical Processors (available): 1 [mask: 1]
Core Information
--------------------------
Cluster #0
ID: 0
Package: 0
Efficiency Class: Performance
Key Features: Integrated FPU
Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42
Processor Core (x1)
coreID: 0
Family: 6 Model: 44 Stepping: 0
Type: Original OEM Processor
Number of Logical Processors per core: 1
Cache Information
--------------------------
L1 Data (x1)
Size: 128.000000kB
Available Logical Processors per cache: 1
L1 Instruction (x1)
Size: 128.000000kB
Available Logical Processors per cache: 1
L2 (x1)
Size: 8.000000MB
Available Logical Processors per cache: 1
Logging video adapters:
- AMD Compatibility Mode (vendor = 0x1002, device = 0x66af)
- Adapter index: 0
- Dedicated video memory: 16384 MB
- Feature level: D3D 12_1 (SM 6.0)
- Displays connected: yes
- Suitable rendering device: yes
BugSplat initialized
CPU Information
--------------------------
Vendor Details: GenuineIntel
Model Information: VirtualApple @ 2.50GHz
Physical Packages: 1
Logical Clusters: 1
Processor Cores: 1
Logical Processors (total): 1
Logical Processors (available): 1 [mask: 1]
Core Information
--------------------------
Cluster #0
ID: 0
Package: 0
Efficiency Class: Performance
Key Features: Integrated FPU
Additional Features/Instruction Sets: MMX, SSE, SSE2, SSE3, SSE41, SSE42
Processor Core (x1)
coreID: 0
Family: 6 Model: 44 Stepping: 0
Type: Original OEM Processor
Number of Logical Processors per core: 1
Cache Information
--------------------------
L1 Data (x1)
Size: 128.000000kB
Available Logical Processors per cache: 1
L1 Instruction (x1)
Size: 128.000000kB
Available Logical Processors per cache: 1
L2 (x1)
Size: 8.000000MB
Available Logical Processors per cache: 1
Drive Information
--------------------------
Type: Unknown
Total system physical memory: 24575 MB
Mods dir is 'mods'
PluginManager initialization
[Mod] Loading mods in alphabetical order
[Mod] 0 mods loaded from mods/
[Mod] mods/mod_order.txt not found
Loading base cfg files...
Loading config file 'system.cfg' (system.cfg)
GameDir: Data
User folder is 'C:\users\crossover\Saved Games\KingdomCome2'
Pak 'data\animations.pak' is opened, root: 'data\'
Skipping pak file '!data\animations_XBS.pak' by context filter 'XBS'
Pak 'data\ipl_facials.pak' is opened, root: 'data\'
Pak 'data\facials-part0.pak' is opened, root: 'data\'
Pak 'data\facials-part1.pak' is opened, root: 'data\'
Pak 'data\facials-part2.pak' is opened, root: 'data\'
Skipping pak file 'data\facials_XBS.pak' by context filter 'XBS'
Pak 'data\ipl_characters-part0.pak' is opened, root: 'data\'
Pak 'data\ipl_characters-part1.pak' is opened, root: 'data\'
Pak 'data\ipl_characters-part2.pak' is opened, root: 'data\'
Pak 'data\characters.pak' is opened, root: 'data\'
Pak 'data\ipl_geomcaches.pak' is opened, root: 'data\'
Pak 'data\geomcaches.pak' is opened, root: 'data\'
Pak 'data\ipl_heads-part0.pak' is opened, root: 'data\'
Pak 'data\ipl_heads-part1.pak' is opened, root: 'data\'
Pak 'data\heads.pak' is opened, root: 'data\'
Pak 'data\hlod_prefab.pak' is opened, root: 'data\'
Pak 'data\music.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part0.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part1.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part2.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part3.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part4.pak' is opened, root: 'data\'
Pak 'data\ipl_objects-part5.pak' is opened, root: 'data\'
Pak 'data\objects-part0.pak' is opened, root: 'data\'
Pak 'data\objects-part1.pak' is opened, root: 'data\'
Pak 'data\objects-part2.pak' is opened, root: 'data\'
Pak 'data\sounds.pak' is opened, root: 'data\'
Pak 'data\ipl_textures-part0.pak' is opened, root: 'data\'
Pak 'data\ipl_textures-part1.pak' is opened, root: 'data\'
Pak 'data\ipl_textures-part2.pak' is opened, root: 'data\'
Pak 'data\textures-part0.pak' is opened, root: 'data\'
Pak 'data\textures-part1.pak' is opened, root: 'data\'
Pak 'data\ipl_videos-part0.pak' is opened, root: 'data\'
Pak 'data\ipl_videos-part1.pak' is opened, root: 'data\'
Pak 'data\ipl_videos-part2.pak' is opened, root: 'data\'
Pak 'data\videos-part0.pak' is opened, root: 'data\'
Pak 'data\videos-part1.pak' is opened, root: 'data\'
Pak 'data\videos-part2.pak' is opened, root: 'data\'
Pak 'data\videos-part3.pak' is opened, root: 'data\'
Pak 'data\videos-part4.pak' is opened, root: 'data\'
Pak 'engine\engine.pak' is opened, root: 'engine\'
Pak 'engine\shaders.pak' is opened, root: 'engine\'
Pak 'engine\shadersbin.pak' is opened, root: 'engine\'
Pak 'data\cinematics.pak' is opened, root: 'data\'
Skipping pak file '!data\cinematics_XBS.pak' by context filter 'XBS'
Pak 'data\tables.pak' is opened, root: 'data\'
Pak 'data\scripts.pak' is opened, root: 'data\'
Pak 'data\ipl_gamedata.pak' is opened, root: 'data\'
Loading config file 'Config/CVarGroups/sys_spec_characters.cfg' (engine\config\cvargroups\sys_spec_characters.cfg)
Loading config file 'Config/CVarGroups/sys_spec_full.cfg' (engine\config\cvargroups\sys_spec_full.cfg)
Loading config file 'Config/CVarGroups/sys_spec_globalillumination.cfg' (engine\config\cvargroups\sys_spec_globalillumination.cfg)
Loading config file 'Config/CVarGroups/sys_spec_light.cfg' (engine\config\cvargroups\sys_spec_light.cfg)
Loading config file 'Config/CVarGroups/sys_spec_objectdetail.cfg' (engine\config\cvargroups\sys_spec_objectdetail.cfg)
Loading config file 'Config/CVarGroups/sys_spec_particles.cfg' (engine\config\cvargroups\sys_spec_particles.cfg)
Loading config file 'Config/CVarGroups/sys_spec_postprocessing.cfg' (engine\config\cvargroups\sys_spec_postprocessing.cfg)
Loading config file 'Config/CVarGroups/sys_spec_quality.cfg' (engine\config\cvargroups\sys_spec_quality.cfg)
Loading config file 'Config/CVarGroups/sys_spec_shading.cfg' (engine\config\cvargroups\sys_spec_shading.cfg)
Loading config file 'Config/CVarGroups/sys_spec_shadows.cfg' (engine\config\cvargroups\sys_spec_shadows.cfg)
Loading config file 'Config/CVarGroups/sys_spec_texture.cfg' (engine\config\cvargroups\sys_spec_texture.cfg)
[Error] 'Config/CVarGroups/sys_spec_texture.cfg' -> invalid configuration line: '+'
Loading config file 'Config/CVarGroups/sys_spec_textureresolution.cfg' (engine\config\cvargroups\sys_spec_textureresolution.cfg)
Loading config file 'Config/CVarGroups/sys_spec_vegetation.cfg' (engine\config\cvargroups\sys_spec_vegetation.cfg)
Loading config file 'Config/CVarGroups/sys_spec_volumetriceffects.cfg' (engine\config\cvargroups\sys_spec_volumetriceffects.cfg)
<ThreadConfigInfo>: Thread profile loaded: "pc_Common" (%engine%/config/engine_core.thread_config)
Windows 10 64 bit (build 10.0.19043)
System language: German
Windows Directory: "C:\windows"
Local time is 19:35:53 02/04/25, system running for 9946 minutes
24576MB physical memory installed, 10587MB available, 26624MB total page file, 11700MB available page file, 134217727MB virtual memory installed, 56 percent of memory in use
Available Windows drive space: 66326 MB
PageFile usage: 43323MB, Working Set: 613MB, Peak PageFile usage: 0MB,
Current display mode is 1920x1200x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 3+ button mouse installed
--------------------------------------------------------------------------------
[Steam] Successfully initialized Steam API, user_id=xxx ='xxx', build_id=17149332
Loading base cfg files...
Loading config file 'system.cfg' (system.cfg)
Loading config file 'pc.cfg' (engine\config\pc.cfg)
Loading user cfg files...
CVar sys_PakPriority value is 2
Physics initialization
Initializing module CryPhysics ...
Initializing module CryPhysics done, MemUsage=9452Kb
<Localization> Languages available: japanese,english,french,spanish,german,italian,portuguese,russian,korean,chineset,chineses,polish,czech,turkish,ukrainian
<Localization> Audio languages available: english
Renderer initialization
Logging video adapters:
- AMD Compatibility Mode (vendor = 0x1002, device = 0x66af)
- Adapter index: 0
- Dedicated video memory: 16384 MB
- Feature level: D3D 12_1 (SM 6.0)
- Displays connected: yes
- Suitable rendering device: yes
Initializing module CryRenderD3D11 ...
Initializing module CryRenderD3D11 done, MemUsage=884Kb
Creating rendering device...
Rendering Debug Support
- Pix Captures: Disabled
- NVidia Aftermath: Disabled
- Debug Validation: Disabled
- GPU Based Validation: Disabled
- DRED: Disabled
Active GPUs: 1
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)
[CCommandListFenceSet] WaitForFence(CPU) TIMED OUT: [2, 0, 0] (CurrentValues=[2, 0, 0], Return value: 102)