A Problem with a Vulkan Shader Implementation? Is there a way to adjust this within Crossover? Or is it a game issue...?
Logfile started, time Thu Aug 31 12:24:21 2023
[General] 0.00 'Apple M2 Pro' gfx-driver v0.2.2011 (Vulkan 1.2.243) check=1
[General] 0.03 ======================================
[=ERROR=] 0.03 FATAL ERROR (version 6.20 - Code revision: 511811): A fatal error has occurred and the game cannot recover.
Exit code: 1027
vkAllocateDescriptorSets(dev, &info, &DescriptorSet)Failed with err -1000069000 (P:\dev\P1_hotfix\src\X4\xgfx\be\vulkan\shader_vk.cpp, 507)
Version: 6.20 - Code revision: 511811
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[General] 0.03 ======================================
kind regards
Mario
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