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Crossover 23.5 and D3DMetal supports DirectX 11 or only DirectX 12?

I just updated to MacOS Sonoma and CrossOver 23.5 and attempted to run Age of Empires III:DE using the new D3DMetal translation layer. No go: AOEIII:DE threw up the error message "Your video hardware does not support DirectX 11 which is required for Age of Empires III DE."

Does this mean that D3DMetal only supports DirectX 12, not DirectX 11?

I was hoping to using D3DMetal in AOEIII:DE to see if it solves some graphics problems I've been encountering while using DXVK.

Thanks,
David Long

Both dx11 and dx12. No dx9 or dx10.

Thanks for confirming that, Simon.
Is there some configuration setting I need to adjust to enable DirectX 11 in D3DMetal?
I poked around but didn't find one.

As far as I know there's no need to do anything. D3DMetal supports dx11 by default.
Is your game dx11? Are you running Crossover 23.5 on Mac OS Sonoma with a Win10 bottle as requested?

Simon wrote:

As far as I know there's no need to do anything. D3DMetal supports dx11 by default.
Is your game dx11? Are you running Crossover 23.5 on Mac OS Sonoma with a Win10 bottle as requested?

Yes, Yes, and Yes. Latest version of everything: Crossover, MacOS Sonoma, Win10 64-bit bottle, Steam, Age of Empires III:DE. But when it first starts up with D3DMetal, it throws up an error about needing DirectX 11 support which is not present. If I switch back to DXVK it seems happy but I run into some long-standing graphics glitches that I'm hoping the D3DMetal translation layer will solve.

Provided dx11 support is present in your bottle as it works with dxvk, looks a d3dmetal bug.
Can't help further.

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