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CrossOver Games
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Anti - Aliasing?

I'm posting this only because I couldn't find any discussion of it on here at all.

Does Crossover Games currently support any antialiasing effects that Source Games (like tf2) may have. Because I can't get them to work.

granted the only games that even offer it to me in their menus are l4d, l4d2, half-life 2, and CS:S, but when enabled it shows no difference. I'm assuming this just because there i nothing in the wine that is translating this to the opengl shtuff...

lemme know.

-Keo

I may be talking BS here, but I recall one of the devs sometime somewhere mentioning that the problem is that Source (at least in some games, maybe not all) renders everything off-screen 1st (to enable some post-processing pass), and cxgames have trouble handling offscreen textures... So, antialiasing does not work in such cases.

Please correct me if I'm wrong.

Also, I don't know about Macs, but in linux with nvidia drivers it should be possible to override application antialiasing (i.e. forcing it for all applications, using nvidia-setings).

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