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Camera rotation stops when cursor hits edge of the window

Hey,

i'm very new to crossover and have a brand new Mac.
i have installed the latest Crossover and currenty playing Guild Wars 2 on my Mac mini m2 base model using D3DMetal.
The MAC running the latest MacOS Sonoma version.

The performance of the game is okay. And i realy want to play with my controller.
The game has a realy cool "Action Camera" and playing with controller is a real gamechanger.

Unfortunately i cannot using Steam with its build in Gamepad support because of D3DMetal.

So i installed different apps to map my controller inputs to keyboard / mouse commands(Currently using "Enjoyable").
this turned out great exept one problem:

I have mapped the right analog stick to mousecursor movement.

so e.g when i move the stick to left the mousecursor will move a litte bit to left and the camera in the game rotates left.

But the rotation is limited by cursor hitting the screen left or right edges.

i can freely rotate the camera as many degrees as i want when i move the mouse manualy.

But with gamepad translation to mouse movement the rotation stops when the cursor hits the edge of the window.

i tried many things without any success:

  • Window mode
  • Borderless window mode
  • Fullscreen
  • Wine Menu "Automatically capture mouse in full-screen windows"
  • Different Gamepad to Keyboard/Mouse mapping apps
  • Steam Version of the Game

Please help me :)

Let me know if i can provide any needed informations.

(Excuse my bad writing english is not my motherlanguage)

1

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