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Talos Principle 2 & DX12

MacOS Sonoma
Crossover Version 23.6 (23.6.0.36545)
Bottle using Windows10 and D3DMetal(also tried without)

Talos Principle 2 I get following error:
DirectX 12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument.

Any Ideas why? I was thinking Crossover supports DX12?
🙏🙏🙏

1

Doesn't work with D3DMetal, but DOES work on my M1 Mini, using DXVK.
I'm using a CXPather modified version but so far it works. There's some missing textures, but overall the game is very playable depending on how much RAM you have.

Would you please provide some steps to glue this together for some clueless people like me?

I created a shortcut in a bottle and toggled DXVK, but the warning still pops up.

...actually it worked for me with D3DMetal, just some shadows have bad textures.

I am using Crossover 23.7.1 and a Mac Mini M2 Pro (16GB RAM) and the game is very playable on medium graphic quality with VSync enabled.

The first time it loaded the initial branding videos had a very low frame rate, but on second launch they played without issue. The graphics have a few glitches, especially the trees, but this is not too distracting. The game plays smoothly and there is no control lag on medium.

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