Crashing before even a window is shown. I was hoping Pro Evolution Soccer 5 can work with Crossover Games, since it is not one of the newer games and only requires DX 8.1b, and a note in Wine 1.1.44 release notes, which mentions PES5 demo issues being fixed. Unfortunately, no luck so far... tried with both sound enabled and disabled.
I seem to get a little bit further with no sound. Here's the log (fragment):
** Wed Aug 4 12:47:47 2010
Starting '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader' 'winewrapper.exe' '--workdir' '/Users/antonj/Library/Application Support/CrossOver Games/Bottles/MyBottle/drive_c/Program Files/KONAMI/Pro Evolution Soccer 5' '--start' '--'
'/Users/antonj/Library/Application Support/CrossOver Games/Bottles/MyBottle/drive_c/Program Files/KONAMI/Pro Evolution Soccer 5/PES5.exe'
err:menubuilder:wWinMain unknown option L"-r"
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:advapi:SetEntriesInAclA 1 0x33f764 0x0 0x33f79c
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetEntriesInAclA 1 0x33f750 0x0 0x33f798
fixme:advapi:SetSecurityInfo stub
fixme:advapi:SetEntriesInAclA 1 0x33f770 0x0 0x33f7b8
fixme:advapi:SetSecurityInfo stub
fixme:advapi:GetCurrentHwProfileA (0x33f0b4) semi-stub
fixme:shell:SHCreateShellPalette stub
fixme:shell:SHGetInverseCMAP - returning bogus address for SHGetInverseCMAP
err:ole:TLB_ReadTypeLib Loading of typelib L"C:\\windows\\system32\\msdatsrc.tlb" failed with error 2
fixme:win:EnumDisplayDevicesW ((null),0,0x3e1f47c,0x00000000), stub!
wine: cannot find L"C:\\windows\\system32\\grpconv.exe"
fixme:win:RegisterDeviceNotificationA (hwnd=0x10084, filter=0x3e1fa0c,flags=0x00000000) returns a fake device notification handle!
fixme:d3d:debug_d3dformat Unrecognized 909200416 (as fourcc: L16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200416) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc: R16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201985 (as fourcc: AR16) WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201985) in the format lookup table
wine: cannot find L"C:\\windows\\system32\\grpconv.exe"
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2679
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) @ surface.c / 2681
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE) @ surface.c / 2683
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE) @ surface.c / 2685
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MIN_FILTER, GL_NEAREST) @ surface.c / 2687
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexParameteri(dimension, GL_TEXTURE_MAG_FILTER, GL_NEAREST) @ surface.c / 2689
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2698
err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexImage2D @ surface.c / 957
err:d3d_surface:IWineD3DSurfaceImpl_BindTexture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glBindTexture @ surface.c / 2698
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ surface.c / 824
err:d3d:context_attach_surface_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glFramebufferTexture2D() @ context.c / 297
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (0x8cdb)
fixme:d3d:context_check_fbo_status Color attachment 0: (0x1e5a10) WINED3DFMT_B8G8R8A8_UNORM 1024x512
fixme:d3d:context_check_fbo_status Depth attachment: (0x178418) WINED3DFMT_D24_UNORM_S8_UINT 800x500
err:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 4525
wine: Unhandled page fault on read access to 0x0000002d at address 0x406f7390 (thread 0021), starting debugger...
Unhandled exception: page fault on read access to 0x0000002d in 32-bit code (0x406f7390).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:406f7390 ESP:03e1f640 EBP:03e1f688 EFLAGS:00210206( R- -- I - -P- )
EAX:00000008 EBX:406f7345 ECX:407d20c4 EDX:00000000
ESI:00000011 EDI:001783f8
Stack dump:
0x03e1f640: 001e50a0 03e1f660 03e1f678 406f6c98
0x03e1f650: 001e50a0 001783f8 03e1f688 4079fa0d
0x03e1f660: 407d20c4 00000001 00000000 00166d00
0x03e1f670: 407d3004 40696b92 03e1f6a0 406966e1
0x03e1f680: 001e59f0 001783f8 03e1f6f8 406967b4
0x03e1f690: 00166d00 00000000 40694091 406967b4
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x406f7390 in wined3d (+0x37390) (0x03e1f688)
1 0x406967b4 in d3d8 (+0x67b3) (0x03e1f6f8)
2 0x00419dee in pes5 (+0x19ded) (0x00e95454)
0x406f7390: testb $0x1,0x1c(%esi)
Modules:
Module Address Debug info Name (168 modules)
ELF 0- 4000 Stabs <wine-loader>
PE 400000- 3c1b108 Export pes5
PE 40000000-40141000 Deferred libwine.1.dylib
ELF 40682000-406b0000 Stabs d3d8<elf>
\-PE 40690000-406ae000 \ d3d8
ELF 406b0000-407e3000 Stabs wined3d<elf>
\-PE 406c0000-407da000 \ wined3d
ELF 407e3000-407ff000 Deferred dinput8<elf>
\-PE 407f0000-407fd000 \ dinput8