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Displayed key bindings are all wrong (Elden Ring)

Hi folks,

Just started playing Elden Ring on CrossOver, and it's working great so far! One minor issue I'm noticing is that the key bindings displayed throughout the game (in the menus and prompts) are totally wrong. Here's an example:

image

Now oddly enough, it's just the displayed bindings that are wrong. The actual functional key bindings based on what is displayed in the screenshot above is actually just standard WASD. I move with WASD just fine, but the key binding that actually gets displayed is obviously totally wrong.

This doesn't impact the overall game too much, but it's pretty hard to coordinate in menus and prompts which key actually does which thing because they're getting displayed so wrongly. Any ideas on what's going on and how I could fix it?

Thanks!

There is a similar problem with XBOX controllers the displayed buttons are for PS controllers.

Interesting. Weirdly enough, in trying to fix issues with r2modman in Crossover (and restarting and troubleshooting Crossover a bunch of times), it seems to have fixed the displayed key binding issue I was having. So all good now!

Is R2ModMan working for you? i'm having weird issues with it and would love to know whta you're doing.

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