The critical application for me is an Open Source Windows program called "BrainBay". It is capable of capturing real-time data via an RS-232 port (or USB with RS-232 adaptor). The sample rate is 256 samples/second. I can also capture entire sessions for playback at a later time. I tested the graphics-intensive BrainBay with CrossOver and was able to playback a captured session (very cool!). However, the graphics were unacceptably slow and the program is not usable. The data must be displayed in realtime, e.g. via a graphical oscilloscope window within BrainBay. If you wish to test this, you may download BrainBay from http://shifz.org/brainbay/. There is a downloadable Windows executable there. There are also example "designs" you can run to see how this works. Just load one of the example ".con" files from the "eeg" directory.
The source code is written in C++, using the Win32 API for system calls and
graphical user interface. BrainBay is a plain Win32 - Application, it does not
need the MFC-framework. Microsoft Visual C++ 6.0 was used as development
environment.
I'm a very experienced software engineer. I am VERY interested in getting BrainBay to work under CrossOver.I have tried the CrossOver Games version as well. If you have another potential solution I would be happy to test with it.
Also, anyone interested in porting this to the Mac please contact me!
Dave Hetherington
dhetheri@msn.com
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