Can anyone speak to how Crossover works, especially with OpenGL games in Mavericks?
The rewrite of the OpenGL support along with supporting the newest version of OpenGL, I expect many older games would scream.
Can any one comment?
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Can anyone speak to how Crossover works, especially with OpenGL games in Mavericks?
The rewrite of the OpenGL support along with supporting the newest version of OpenGL, I expect many older games would scream.
Can any one comment?
William Jackson wrote:
Can anyone speak to how Crossover works, especially with OpenGL
games in Mavericks?The rewrite of the OpenGL support along with supporting the newest
version of OpenGL, I expect many older games would scream.Can any one comment?
I can say with certainty that CrossOver 12.2.2 does not run with Mavericks.
I can say that CrossOver 12.5 (currently in beta, expected release mid August) might be better.
As Mavericks is not yet released, I cannot remark on how well CrossOver will run with it. My apologies.
I have no issues with Crossover and Mavericks - I don't play games so I don't know about openGL, 12.5 is much better (but then again I guess it would be) but to say it does not work is a stretch to far.
I do have issues with OpenGL and CX12.5 running Counter Strike (not Source, but the original).
Try 12.5.1, fixes some Mavericks issues if you're not ready to go all out into v13.
So which version(s) do work in Mavericks?
Last night I tried 12.2.1 and 12.3, both exit a few seconds after start up.
12.3 is the latest available to me.
According to this http://www.codeweavers.com/products/faq/requirements/ CX 12.5 and newer are compatible with Mavericks.
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