Hey, been using Crossover Version 14.0.3 (14.0.3.28476) for quiet a while now and successfully installed and played DDO, and some steam games. I've been trying to run Everquest II for a while now and looked all over the forum for the solution to the problem I had earlier which is the direct3d out of vide memory issue which apparently a lot has encountered. Having dealt with that issue through changing the registry and setting the value I successfully ran the game but the graphics are all messed up. I know there is a thread discussing this issue and it ended up discussing Runes of Magic.
I tried to reproduce this and found a demo of this game. Unfortunately the demo does not work because it tries to load additional files from Sony's servers and the servers seem to be down.
Do you know if there is a working demo download that shows the bug?
do you mean you're filing the bug to sony? or do you mean something else?
I tried reading the official everquest II forums and found out that windows users are also having problem with the direct3d issue that I had in the first place and sony didn't give a **** about it so they fixed it up themselves coming up with various solutions. I hope sony does something about this intel gpu issue though.
by the way stefan you're being helpful so again I say thank you so so much!
The issue is that the Intel driver replaces the texture coordinates when drawing solid triangles with GL_POINT_SPRITE enabled. I'll file a bug in Apple's bugtracker for this. Unfortunately Apple is very slow when it comes to fixing issues like that.
Alrighty, I get it now. okay so I would have to wait for Apple to fix the bug T.T
I know there are lots of ppl like me waiting for the bug to be fixed, I think haha
in the mean time I'm gonna try installing Dragon's Prophet, which is rated Gold in CrossOver but not yet installable via CrossTie, any tips?
Yes, you will most likely have to wait for Apple to release a fix. We may be able to work around the bug on our side, but usually we try to avoid such hacks because there's always the danger that they break other games.
No idea on your other application. I've never heard of it ☹️ .
It's point sprites. The issue is that the Intel driver replaces the texture coordinates when drawing solid triangles with GL_POINT_SPRITE enabled. I filed a bug with Apple in march, bot so far they only asked me to re-test with newer OSX versions and didn't bother beyond that...
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