This is probably far-fetched but is there any chance of being able to use raytracing on the M3 chips with Crossover/GPTK?
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This is probably far-fetched but is there any chance of being able to use raytracing on the M3 chips with Crossover/GPTK?
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I believe that Apple WILL put out a future version of GPTK that can, all good things take time. Almost all future AAA games require it. The fact that M3 chips have Dynamic Data caching & raytracing support points to the future of MAC gaming for sure.
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