Been trying some things with the trial... Tried Thief I and II, and Descent3... When I CAN get it to work, is there any reason why the video flips upside down or backwards? It's the oddest thing. Especially when you go back to the menus. Everything is either upside down or backwards, or sometimes both at the same time. Anyone have this happen?
This is a known problem with pixel buffer objects in some apple graphics drivers. If PBOs are used with glDrawPixels, the glRasterPos and glPixelZoom settings are ignored. I could reproduce this with a test application and filed a bug in Apple's bugtracker.
I haven't seen the PBO bug cause lockups yet, but if there's one bug somewhere its likely that there is a different bug as well
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