How to anti-alias the game under Linux (nvidia and ?)
Anti-aliasing does not work with the default 'fbo' buffer mode, you must use backbuffer to enable anti-aliasing. This is true for most games. This does not seem to have much of a performance impact either way with this game.
The following can either be entered as shown (pretty much anywhere) into user.reg in the folder named after your bottle, or entered into the registry by running the windows command "regedit"
To make this specific game use backbuffer (or other settings):
Once you add this line, you can over ride the anti-aliasing settings for this game. For Nvidia users, this would be done in the nvidia-settings application. (Anti-aliasing tab) Unfortunately the only ATI card I own is in a laptop that is currently not working, so I cannot provide details about how to use anti-aliasing over-riding under Linux.
You can alternately make all wine applications use any of these settings:
_______ [Software\\Wine\\Direct3D] 1284861902 "DirectDrawRenderer"="OpenGL" (OpenGL seems to not only perform better for me, but also provides better graphic output. (Though it is less stable than the default 'GDI') "Multisampling"="true" (This will allow games to use anti-aliasing through your wine bottle)
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