If crossover/wine crashes after changing the resolution, you should use SwiftShader 2.01 to do the rendering job. Note that you'll need a very fast processor to do all the rendering by software. Click here to go to the product homepage. You'll need to put the two dll files in the game's bin directory. DON'T COPY THEM TO THE WINDOWS DIRECTORY. This will kill your bottle, because every 3D app will use the dlls and it's dependent on the real dll's. This will add a watermark to the display screen, but the game runs now. Most of the time it's too slow to be playable on my macbook, but it runs. That's a step in the right direction :)
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