On a new (2013) iMac Rift was crashing on launch. Debugging showed D3D errors - Crossover didn't know how to translate graphics from the game to the newer graphics card. Installing the DirectX - Modern dependency into the same bottle with Rift/Glyph got the game running.
Important Information
Tips are provided by the CrossOver Community and Advocates. They are not
intended to be used for official CodeWeavers Support. For that, please visit our
official support pages.
CodeWeavers or its third-party tools process personal data (e.g. browsing data or IP addresses) and use cookies or other identifiers, which are necessary for its functioning and required to achieve the purposes illustrated in our Privacy Policy. You accept the use of cookies or other identifiers by clicking the Acknowledge button.