Sometimes when a large amount of "attack" events are heppening, the game can slow down some. It was like this on the original windows version as well. In situations where a polearm warrior/rogue was hitting a full set, or maybe 2 fighters at once hitting a full set each, things could get choppy. Turning off sound effects can help to alleviate this, at that seems to be the source of the choppiness.
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