In Mirror's Edge and Unreal Tournament 3, you can navigate the menus with the arrow keys, tab, and esc, which allows you to use the mouse properly in-game. with (MouseWarpOverride=force). However, for this game, the mouse is necessary in the menu. This means that (MouseWarpOverride=forceedge) should (emphasis on should) work, but this will cause... * Unwanted instability in game (you warp to the center of the screen). Thus, with force this game is "Not known to work", with nothing, this game is "Silver" (pause, move the mouse, unpause), and with forceedge, this game is still "Silver" (move, warp to center, change angle again.)
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