The Mac version of World of Warships is undergoing a public beta available from Wargaming.
This port was done by our team here at CodeWeavers.
We know it still has trouble patching when updates are of a significant size. Restarting the patcher (there is a refresh arrow to do so) will refresh the attempt and the patcher will resume.
We know that some users are reporting 'Out of Memory' problems where World of Warships goes to a Critical Error. We do not yet have an ETA on a resolution but our developers are triaging this issue.
We know that some users are experiencing a black screen on launch. This usually affects Intel 6000/Intel Iris Macs. The solution is to update the preferences.xml file, we will gladly send you a generic copy if you email ports@codeweavers.com. Or, you can create a preferences.xml in your ~/Documents/World_of_Warships folder with the following settings:
<root>
<graphicsPreferences>
<graphicsSettingsVersion> 1 </graphicsSettingsVersion>
<graphicsSettingsVersionMinor> 0 </graphicsSettingsVersionMinor>
<graphicsSettingsStatus> 3 </graphicsSettingsStatus>
<detector>
<gpuMemory> 64 </gpuMemory>
<gpuScore> 100 </gpuScore>
<ram> 2048 </ram>
<virtualMemory> 4093 </virtualMemory>
<cpuScore> 10800 </cpuScore>
</detector>
<entry>
<label> DEVICE_EX </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> MSAA_MODE </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> RENDER_PIPELINE </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> SHADOWS_QUALITY </label>
<activeOption> 4 </activeOption>
</entry>
<entry>
<label> LIGHTING_QUALITY </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> PARTICLE_QUALITY </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> SEA_REFLECTION_QUALITY </label>
<activeOption> 3 </activeOption>
</entry>
<entry>
<label> TEXTURE_QUALITY </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> TEXTURE_COMPRESSION </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> TEXTURE_FILTERING </label>
<activeOption> 4 </activeOption>
</entry>
<entry>
<label> MORPH_VERTICES </label>
<activeOption> 1 </activeOption>
</entry>
<entry>
<label> SOUND_PRESET </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> PARTICLES_PRESET </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> SOFT_PARTICLES </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> GAMELOGIC_PRESET </label>
<activeOption> 1 </activeOption>
</entry>
<entry>
<label> LOW_QUALITY_GUI </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> MISC_SETTING </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> TERRAIN_LOD </label>
<activeOption> 0 </activeOption>
</entry>
<entry>
<label> TERRAIN_MESH_RESOLUTION </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> TERRAIN_LIGHTING_QUALITY </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> FOREST_QUALITY </label>
<activeOption> 4 </activeOption>
</entry>
<entry>
<label> DECALS_QUALITY </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> FLAGS_QUALITY </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> POST_PROCESSING </label>
<activeOption> 1 </activeOption>
</entry>
<entry>
<label> FXAA_QUALITY </label>
<activeOption> 3 </activeOption>
</entry>
<entry>
<label> VOLUMETRICCLOUDS </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> FAR_PLANE </label>
<activeOption> 2 </activeOption>
</entry>
<entry>
<label> SEA_SIMULATION_QUALITY </label>
<activeOption> 3 </activeOption>
</entry>
<entry>
<label> OBJECT_LOD </label>
<activeOption> 2 </activeOption>
</entry>
</graphicsPreferences>
<devicePreferences>
<adapterOrdinal> 0 </adapterOrdinal>
<windowed> true </windowed>
<maximized> false </maximized>
<waitVSync> true </waitVSync>
<tripleBuffering> true </tripleBuffering>
<aspectRatio> 1.333333 </aspectRatio>
<gammaCorrection> 0.900000 </gammaCorrection>
<windowedWidth> 1280 </windowedWidth>
<windowedHeight> 785 </windowedHeight>
<fullscreenWidth> 1280 </fullscreenWidth>
<fullscreenHeight> 800 </fullscreenHeight>
</devicePreferences>
<scriptsPreferences>
<sound>
<ui_volume> 1.000000 </ui_volume>
<music_volume> 1.000000 </music_volume>
<sound_volume> 1.000000 </sound_volume>
<engines_volume> 1.000000 </engines_volume>
<voice_volume> 1.000000 </voice_volume>
<master_volume> 1.000000 </master_volume>
<world_volume> 1.000000 </world_volume>
</sound>
<lobby_values>
</lobby_values>
<battle>
<minimapRotation> false </minimapRotation>
<enableEars> false </enableEars>
<stickyAltView> false </stickyAltView>
</battle>
</scriptsPreferences>
<consoleHistory />
</root>
If you have any other questions, please contact us.
With special thanks to dstud for all the work and troubleshooting he has provided over the last few months.