Now, from what I see, and what I read, it sure as heck looks like I gots a good ole fashioned memory leak.
The game barfs, and will continue to do that until I reboot. And it makes other games die weird too. I thought other things were at play when all of a sudden STO died. STO never dies on me. Never. Repeat -- NEVER. Then it did. I figured out that the one time there that it did die, was AFTER I got done on WOW. Since I rarely reboot, I kept track of a few things (not the error message exactly). And the game will work for a long while on me (shall we say more than 3 hours straight), then barf, and continue to barf almost hourly. It seems that anything that makes the computer move garbage in/out of RAM does the trick. Hearthing, entering a new area, talking to a vendor (not quest dolers).
Now the main question : Is this a known issue?
Secondary Question : If above is an affirmative, is CXG 10.0 going to address this?
Tertiary Question : We still have a question about what type of bottle to use -- shall we be using 2K? Or XP? Or another one (Vista/7?)
Post install data:
Finally added some add-ons the other day. So for two weeks of playing, I haven't used any non-blizz add-ons. So its not dying out due to them
I hard coded in to use OpenGL
I will run either windowed or full-screen. It barfs in both modes
I used the online down-loader (I do the digital purchases :P ) to install and then update.
I have run the repair tool. I do this after each session that had any barfs. This tends to be run every night prior to leaving for work :D
I did play around in a cloned bottle with some settings, but gave up on that due to no discernible differences, and then finding some peeps stating memory leaks in how wine handles wow, and it made sense from what I witnessed.
Thanks much!
Andrew.