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Wildstar runs, but runs poorly

A recent patch during the open beta made the Wine side more viable for people, so I decided to see if I could get it to run in Crossover.

Here is what I did to get the game to run:
0) Installed the game in a windows partition via Bootcamp. (If I try to install it via crossover, I either get script errors or the install fails immediately)
1) Prepare a Crossover bottle as XP and install ie8 via crosstie. I also installed the Crossover HTML engine IE8 mode.
2) Download winhttp somewhere, I got it from http://www.dll-files.com/
3) Open your bottle and replace the existing winhttp at: drive_c/Windows/system32
4) From Crossover, Manage Bottle>Control Panel>Wine Configuration>Library tab. Pick winhttp from the New override menu, click Add, then Apply. (the defaults native/builtin are what it needs )
5) Move your copy of the NCSOFT folder from the Bootcamp partition into your bottle.
6) You should now be able to launch Wildstar.exe.

I'll start a new thread on performance. Don't let the character selection screen framerate raise your spirits too much...

I followed your instructions, and everything runs. What's great, is that it runs at near native speed, maxing out all the settings.

(I'm running it on a MacBook Pro Retina, Mid 2012.)

The only issues I've run into is a crash while selling items, and an issue with some texture glitches, but all in all, it's extremely playable.

Followed the steps listed and when I launch the wildstar.exe it goes to the patcher and stuck at 0%. Help? :)

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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