Warhammer Online: Age of Reckoning Forum

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Getting WAR Client to work

Reserved, currently in a position where I am almost able to play the game, with fairly minor tweaks required

I'll post in full later tonight.

Cheers,
Dave

Your getting it to work??? on a Mac? or linux???

Cause if you do on Mac i would REALLY wanna know how to do it

yeh likewise -- I'm not even sure where to start with a mac honestly -- been reading through the docs on here and winehq -- not the greatest documentation from what I can find -- am interested in hearing how you're going about doing it also

I'm posting this here -- unrelated to codeweavers -- because I found another way to get warhammer to work, which people looking here may want to check out as well --
Warhammer Online works with VMWare Fusion 2.0 release candidate 1 -- took me a bit of messing around with different mouse stuff to get it to work, but I finally did.

The first problem I had was that the mouse buttons appeared to be sticky -- I would right click on someone in game to talk to them, and it would act like the right mouse button was held down after that, until I clicked again.

In windows, control panel, system -> hardware -> device manager -> mice and other pointing devices
I disabled the 2nd HID-compliant mouse ( there are 2 on my machine)
(if I disable the first one, the mouse stops working altogether)
I also uninstalled the vmware mouse driver
and windows reinstalled a ps/2 compatible mouse driver
I rebooted, then ran services.msc and stopped the vmware tools
that's basically it I think for the relevant stuff.

One other thing I did, that I think was not relevant
I installed the logitech setpoint drivers -- but when I go into their settings, none of the mouse options are available -- I believe because it is not detecting a logitech mouse -- which is why I suspect it's not relevant
pretty sure those are all the details -- when I look at the ps/2 compatible mouse properties in device manager, under advanced settings they are the default -- sample rate 100 reports / second, wheel detection 'assume wheel is present', input buffer length 100 packets, fast initialization is checked -- the mouse feels like it moves a bit slow in windows also

anyway -- hopefully this information helps someone else get warhammer online working :)

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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