Have installed the GOG version of URU: Complete Chronicles using Drossover/Crosstie. The game installed perfectly, and runs well except for unpredictable and very loud noises in various game locations. The first occurs in the desert scene as Zandi's trailer is approached. Normal music is present up to about 20 "virtual" feet from Zandi. Then his radio music suddenly blasts out at full volume. Once this happens, leaving the area does not stop or reduce the noise. Also, in other game areas such as Relto, loud buzzing comes and goes as the avatar walks. This happens randomly throughout the game.
I have researched this from my layman's point of view and have read that this may be a Wine audio problem. I have also read that multi-stream audio requires an appropriate API, but I don't know how to respond to that comment. The problem Zandi radio noise runs at normal volume out-of-game if played on iTunes. Also all ".ogg" and ".wav" audio tracks in URU:CC play normally out-of-game.
The audio codec used in my Gigabyte motherboard is Realtek ALC892. This works fine on all streamed audio from the Net and from locally stored music. The problem seems local to URU:CC.
Suggestions? Thanks for reading!
[Edit: Oops, note below implies this thread is in the wrong forum. Where should it go?]