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Works with CXGames 7.2.0 with small modifications

Hi, this gme now runs on CXGames 7.2.0 when added override for d3dx9_36.dll on the reg (or trough winecfg)
Im trying to advocate this but got no answer from codeweavers

Hi

I did all the tricks you posted, but..
The game instals and runs very well. But after a few seconds/minutes of walking around it hangs and I used to kill the process.
The log is really huge ( I cut off all duplicate lines):


***** Sat Apr  4 12:12:32 2009
Starting: '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wine' '--untrusted' '--bottle' 'UO_Bottle' '--workdir' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn' '--' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'

CXConfig->read(/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/etc/CrossOverGames.conf)
Product version=7.2.0
1932: Grabbing the lock '/var/folders/bE/bEC9W3gWF9OrXpPoMrbnCU+++TI/-Tmp-//.wine-501/CrossOverGames-wine.lock'
1932: Got the lock
CXConfig->read(/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/cxbottle.conf)
Mode = 'private'
Environment:
  CX_ROOT = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames"
  CX_BOTTLE = "UO_Bottle"
  WINEPREFIX = "/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle"
  CX_WINDOWS_VERSION = <undefined>
  PATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin:/usr/bin:/bin:/usr/sbin:/sbin"
  DYLD_LIBRARY_PATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/lib"
  WINEDLLPATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/lib/wine"
  WINEDLLOVERRIDES = <undefined>
  LD_PRELOAD = ""
  LD_ASSUME_KERNEL = <undefined>
  WINELOADER = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader"
  WINESERVER = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineserver"
  WINEDEBUG = <undefined>
  CX_LOG = "/Users/alexparfenyuk/Desktop/newlog.cxlog.partial"
  CX_DEBUGMSG = <undefined>
  DISPLAY = ":3"
1932: Releasing the lock
Running `"/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/cxavscan" "/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe"`

***** Sat Apr  4 12:12:32 2009
Starting: '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/cxavscan' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'

CXConfig->read(/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/etc/CrossOverGames.conf)
Found no anti-virus tool
-> rc=768  (took 0.0468070507049561 seconds)
output=[]
Command:
/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader winewrapper.exe --workdir /Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn --run -- /Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe

** Sat Apr  4 12:12:32 2009
Starting '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader' 'winewrapper.exe' '--workdir' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn' '--run' '--'
'/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'

Can't bind to root surface with no fullscreen context.
err:d3d_caps:IWineD3DImpl_FillGLCaps Invalid nVidia version string: "2.0 NVIDIA-1.5.36"
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f898,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d0c04
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d0c04
fixme:d3d_surface:surface_load_ds_location (0x18af48) Not supported with fixed up depth stencil
................ (lots and lots of such lines here!)
fixme:d3d_surface:surface_load_ds_location (0x18af48) Not supported with fixed up depth stencil
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
wine: Unhandled page fault on write access to 0x00000000 at address 0xffff0680 (thread 0018), starting debugger...
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0xffff0680).
Register dump:
 CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
 EIP:ffff0680 ESP:0033f0f4 EBP:0033f0f8 EFLAGS:00010287(   - 00      RISP1C)
 EAX:00000000 EBX:62e2b970 ECX:fffffa00 EDX:00000000
 ESI:00000600 EDI:00000600
Stack dump:
0x0033f0f4:  658b7d90 0033f128 6369604e 00000000
0x0033f104:  00000600 00000600 00000000 00000000
0x0033f114:  00000003 00000000 00000000 62bf6690
0x0033f124:  777f6620 0033f158 62e2be59 50875a00
0x0033f134:  777f661c 777f6640 95574fac 50239000
0x0033f144:  00000c6c 777f6640 00000001 777f6600
0200: sel=1007 base=7ffc0000 limit=0000ffff 32-bit rw-
Backtrace:
=>0 0xffff0680 (0x0033f0f8)
  1 0x6369604e (0x0033f128)
  2 0x62e2be59 (0x0033f158)
  3 0x62e2b9f2 (0x0033f198)
  4 0x62e38362 (0x0033f1c8)
  5 0x62e38196 (0x0033f1f8)
  6 0x91b1ffd3 (0x0033f218)
  7 0x522a9f43 in d3d9 (+0x49f43) (0x0033f288)
  8 0x5234b05c in d3d9 (+0xeb05c) (0x0033f2f8)
  9 0x52337ff3 in d3d9 (+0xd7ff3) (0x0033f378)
  10 0x523335e3 in d3d9 (+0xd35e3) (0x0033f3c8)
  11 0x5234405a in d3d9 (+0xe405a) (0x0033f4f8)
  12 0x52340be4 in d3d9 (+0xe0be4) (0x0033f558)
  13 0x5234acba in d3d9 (+0xeacba) (0x0033f5b8)
  14 0x523185d2 in d3d9 (+0xb85d2) (0x0033f638)
  15 0x5231c47c in d3d9 (+0xbc47c) (0x0033f668)
  16 0x522b0567 in d3d9 (+0x50567) (0x0033f778)
  17 0x522e4a35 in d3d9 (+0x84a35) (0x0033fae8)
  18 0x522bb35c in d3d9 (+0x5b35c) (0x0033fb78)
  19 0x5226ba55 in d3d9 (+0xba55) (0x0033fbe8)
  20 0x0092b8c9 in uokr (+0x52b8c9) (0x03f73490)
  21 0x00000115 (0x00b611bc)
  22 0x0083d440 in uokr (+0x43d440) (0x00546d90)
0xffff0680: movq    %mm4,%mm0
Modules:
Module    Address            Debug info    Name (32 modules)
PE      340000-  351000    Deferred        msseax.flt
PE      3d0000-  3d7000    Deferred        msssrs.flt
PE      400000-  ce5000    Export          uokr
PE      e00000- 1060000    Deferred        d3dx9_30
PE    21100000-21197000    Deferred        mss32
PE    22300000-22306000    Deferred        mssds3d.flt
PE    23000000-23006000    Deferred        mssdolby.flt
PE    24100000-24112000    Deferred        mssdsp.flt
PE    26400000-2642a000    Deferred        mssvoice.asi
PE    26f00000-26f20000    Deferred        mssmp3.asi
PE    50260000-50264000    Deferred        version
PE    50290000-50294000    Deferred        shfolder
PE    502b0000-502b6000    Deferred        shlwapi
PE    50510000-505ec000    Deferred        shell32
PE    50680000-50695000    Deferred        user32
PE    519d0000-519d4000    Deferred        gdi32
PE    51a70000-51a74000    Deferred        advapi32
PE    51ad0000-51ae2000    Deferred        comctl32
PE    52090000-52094000    Deferred        ole32
PE    521a0000-521a4000    Deferred        rpcrt4
PE    52260000-52409000    Export          d3d9
PE    52260000-52409000    Export          d3d9
PE    52410000-52460000    Deferred        ddraw
PE    52470000-52474000    Deferred        ws2_32
PE    52490000-5253e000    Deferred        dinput8
PE    524b0000-52550000    Deferred        dinput
PE    524b0000-52550000    Deferred        dinput
PE    64fb0000-65011000    Deferred        dsound
PE    68c00000-68c04000    Deferred        rsaenh
PE    68c40000-68c52000    Deferred        crypt32
PE    7b810000-7b889000    Deferred        kernel32
PE    7bc10000-7bc14000    Deferred        ntdll
Threads:
process  tid      prio (all id:s are in hex)
00000008 
    00000009    0
0000000c 
    00000012    0
    0000000e    0
    0000000d    0
0000000f 
    00000016    0
    00000015    0
    00000011    0
    00000010    0
00000017 (D) C:\Program Files\EA Games\Ultima Online Kingdom Reborn\UOKR.exe
    00000023    0
    00000022    0
    00000021    0
    00000020    0
    0000001f   15
    0000001e   15
    0000001d    0
    0000001a    0
    00000019    0
    00000018    0 <==
0000001b 
    0000001c    0
Backtrace:
=>0 0xffff0680 (0x0033f0f8)
  1 0x6369604e (0x0033f128)
  2 0x62e2be59 (0x0033f158)
  3 0x62e2b9f2 (0x0033f198)
  4 0x62e38362 (0x0033f1c8)
  5 0x62e38196 (0x0033f1f8)
  6 0x91b1ffd3 (0x0033f218)
  7 0x522a9f43 in d3d9 (+0x49f43) (0x0033f288)
  8 0x5234b05c in d3d9 (+0xeb05c) (0x0033f2f8)
  9 0x52337ff3 in d3d9 (+0xd7ff3) (0x0033f378)
  10 0x523335e3 in d3d9 (+0xd35e3) (0x0033f3c8)
  11 0x5234405a in d3d9 (+0xe405a) (0x0033f4f8)
  12 0x52340be4 in d3d9 (+0xe0be4) (0x0033f558)
  13 0x5234acba in d3d9 (+0xeacba) (0x0033f5b8)
  14 0x523185d2 in d3d9 (+0xb85d2) (0x0033f638)
  15 0x5231c47c in d3d9 (+0xbc47c) (0x0033f668)
  16 0x522b0567 in d3d9 (+0x50567) (0x0033f778)
  17 0x522e4a35 in d3d9 (+0x84a35) (0x0033fae8)
  18 0x522bb35c in d3d9 (+0x5b35c) (0x0033fb78)
  19 0x5226ba55 in d3d9 (+0xba55) (0x0033fbe8)
  20 0x0092b8c9 in uokr (+0x52b8c9) (0x03f73490)
  21 0x00000115 (0x00b611bc)
  22 0x0083d440 in uokr (+0x43d440) (0x00546d90)

Dear CodeWeavers, please tell us what's wrong/should be fixed/workarounds applied? I will grab the wine source code and will try to implement your suggestions - the game is really needed :)

hello! is there the way to access the private free shard that running UO:KR indeed? could you plz provide the address? many ty in advance

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