Hi, this gme now runs on CXGames 7.2.0 when added override for d3dx9_36.dll on the reg (or trough winecfg)
Im trying to advocate this but got no answer from codeweavers
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Hi, this gme now runs on CXGames 7.2.0 when added override for d3dx9_36.dll on the reg (or trough winecfg)
Im trying to advocate this but got no answer from codeweavers
Hi
I did all the tricks you posted, but..
The game instals and runs very well. But after a few seconds/minutes of walking around it hangs and I used to kill the process.
The log is really huge ( I cut off all duplicate lines):
***** Sat Apr 4 12:12:32 2009
Starting: '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wine' '--untrusted' '--bottle' 'UO_Bottle' '--workdir' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn' '--' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'
CXConfig->read(/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/etc/CrossOverGames.conf)
Product version=7.2.0
1932: Grabbing the lock '/var/folders/bE/bEC9W3gWF9OrXpPoMrbnCU+++TI/-Tmp-//.wine-501/CrossOverGames-wine.lock'
1932: Got the lock
CXConfig->read(/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/cxbottle.conf)
Mode = 'private'
Environment:
CX_ROOT = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames"
CX_BOTTLE = "UO_Bottle"
WINEPREFIX = "/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle"
CX_WINDOWS_VERSION = <undefined>
PATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin:/usr/bin:/bin:/usr/sbin:/sbin"
DYLD_LIBRARY_PATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/lib"
WINEDLLPATH = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/lib/wine"
WINEDLLOVERRIDES = <undefined>
LD_PRELOAD = ""
LD_ASSUME_KERNEL = <undefined>
WINELOADER = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader"
WINESERVER = "/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineserver"
WINEDEBUG = <undefined>
CX_LOG = "/Users/alexparfenyuk/Desktop/newlog.cxlog.partial"
CX_DEBUGMSG = <undefined>
DISPLAY = ":3"
1932: Releasing the lock
Running `"/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/cxavscan" "/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe"`
***** Sat Apr 4 12:12:32 2009
Starting: '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/cxavscan' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'
CXConfig->read(/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/etc/CrossOverGames.conf)
Found no anti-virus tool
-> rc=768 (took 0.0468070507049561 seconds)
output=[]
Command:
/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader winewrapper.exe --workdir /Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn --run -- /Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe
** Sat Apr 4 12:12:32 2009
Starting '/Applications/CrossOver Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader' 'winewrapper.exe' '--workdir' '/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn' '--run' '--'
'/Users/alexparfenyuk/Library/Application Support/CrossOver Games/Bottles/UO_Bottle/drive_c/Program Files/EA Games/Ultima Online Kingdom Reborn/UOKR.exe'
Can't bind to root surface with no fullscreen context.
err:d3d_caps:IWineD3DImpl_FillGLCaps Invalid nVidia version string: "2.0 NVIDIA-1.5.36"
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 16 vertex samplers and 16 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x33f898,0x00000000), stub!
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
.................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A16B16G16R16F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A16B16G16R16F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_R32F
................
err:d3d:getColorBits Unsupported format: WINED3DFMT_A32B32G32R32F
err:d3d:IWineD3DImpl_IsPixelFormatCompatibleWithRenderFmt Unable to check compatibility for Format=WINED3DFMT_A32B32G32R32F
................
fixme:d3d9:D3DPERF_SetOptions (0x1) : stub
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d0c04
fixme:mountmgr:harddisk_ioctl unsupported ioctl 2d0c04
fixme:d3d_surface:surface_load_ds_location (0x18af48) Not supported with fixed up depth stencil
................ (lots and lots of such lines here!)
fixme:d3d_surface:surface_load_ds_location (0x18af48) Not supported with fixed up depth stencil
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
wine: Unhandled page fault on write access to 0x00000000 at address 0xffff0680 (thread 0018), starting debugger...
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
wineloader(1942,0xa05f7720) malloc: *** mmap(size=16777216) failed (error code=12)
*** error: can't allocate region
*** set a breakpoint in malloc_error_break to debug
fixme:ntdll:FILE_GetNtStatus Converting errno 12 to STATUS_UNSUCCESSFUL
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0xffff0680).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:ffff0680 ESP:0033f0f4 EBP:0033f0f8 EFLAGS:00010287( - 00 RISP1C)
EAX:00000000 EBX:62e2b970 ECX:fffffa00 EDX:00000000
ESI:00000600 EDI:00000600
Stack dump:
0x0033f0f4: 658b7d90 0033f128 6369604e 00000000
0x0033f104: 00000600 00000600 00000000 00000000
0x0033f114: 00000003 00000000 00000000 62bf6690
0x0033f124: 777f6620 0033f158 62e2be59 50875a00
0x0033f134: 777f661c 777f6640 95574fac 50239000
0x0033f144: 00000c6c 777f6640 00000001 777f6600
0200: sel=1007 base=7ffc0000 limit=0000ffff 32-bit rw-
Backtrace:
=>0 0xffff0680 (0x0033f0f8)
1 0x6369604e (0x0033f128)
2 0x62e2be59 (0x0033f158)
3 0x62e2b9f2 (0x0033f198)
4 0x62e38362 (0x0033f1c8)
5 0x62e38196 (0x0033f1f8)
6 0x91b1ffd3 (0x0033f218)
7 0x522a9f43 in d3d9 (+0x49f43) (0x0033f288)
8 0x5234b05c in d3d9 (+0xeb05c) (0x0033f2f8)
9 0x52337ff3 in d3d9 (+0xd7ff3) (0x0033f378)
10 0x523335e3 in d3d9 (+0xd35e3) (0x0033f3c8)
11 0x5234405a in d3d9 (+0xe405a) (0x0033f4f8)
12 0x52340be4 in d3d9 (+0xe0be4) (0x0033f558)
13 0x5234acba in d3d9 (+0xeacba) (0x0033f5b8)
14 0x523185d2 in d3d9 (+0xb85d2) (0x0033f638)
15 0x5231c47c in d3d9 (+0xbc47c) (0x0033f668)
16 0x522b0567 in d3d9 (+0x50567) (0x0033f778)
17 0x522e4a35 in d3d9 (+0x84a35) (0x0033fae8)
18 0x522bb35c in d3d9 (+0x5b35c) (0x0033fb78)
19 0x5226ba55 in d3d9 (+0xba55) (0x0033fbe8)
20 0x0092b8c9 in uokr (+0x52b8c9) (0x03f73490)
21 0x00000115 (0x00b611bc)
22 0x0083d440 in uokr (+0x43d440) (0x00546d90)
0xffff0680: movq %mm4,%mm0
Modules:
Module Address Debug info Name (32 modules)
PE 340000- 351000 Deferred msseax.flt
PE 3d0000- 3d7000 Deferred msssrs.flt
PE 400000- ce5000 Export uokr
PE e00000- 1060000 Deferred d3dx9_30
PE 21100000-21197000 Deferred mss32
PE 22300000-22306000 Deferred mssds3d.flt
PE 23000000-23006000 Deferred mssdolby.flt
PE 24100000-24112000 Deferred mssdsp.flt
PE 26400000-2642a000 Deferred mssvoice.asi
PE 26f00000-26f20000 Deferred mssmp3.asi
PE 50260000-50264000 Deferred version
PE 50290000-50294000 Deferred shfolder
PE 502b0000-502b6000 Deferred shlwapi
PE 50510000-505ec000 Deferred shell32
PE 50680000-50695000 Deferred user32
PE 519d0000-519d4000 Deferred gdi32
PE 51a70000-51a74000 Deferred advapi32
PE 51ad0000-51ae2000 Deferred comctl32
PE 52090000-52094000 Deferred ole32
PE 521a0000-521a4000 Deferred rpcrt4
PE 52260000-52409000 Export d3d9
PE 52260000-52409000 Export d3d9
PE 52410000-52460000 Deferred ddraw
PE 52470000-52474000 Deferred ws2_32
PE 52490000-5253e000 Deferred dinput8
PE 524b0000-52550000 Deferred dinput
PE 524b0000-52550000 Deferred dinput
PE 64fb0000-65011000 Deferred dsound
PE 68c00000-68c04000 Deferred rsaenh
PE 68c40000-68c52000 Deferred crypt32
PE 7b810000-7b889000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
00000008
00000009 0
0000000c
00000012 0
0000000e 0
0000000d 0
0000000f
00000016 0
00000015 0
00000011 0
00000010 0
00000017 (D) C:\Program Files\EA Games\Ultima Online Kingdom Reborn\UOKR.exe
00000023 0
00000022 0
00000021 0
00000020 0
0000001f 15
0000001e 15
0000001d 0
0000001a 0
00000019 0
00000018 0 <==
0000001b
0000001c 0
Backtrace:
=>0 0xffff0680 (0x0033f0f8)
1 0x6369604e (0x0033f128)
2 0x62e2be59 (0x0033f158)
3 0x62e2b9f2 (0x0033f198)
4 0x62e38362 (0x0033f1c8)
5 0x62e38196 (0x0033f1f8)
6 0x91b1ffd3 (0x0033f218)
7 0x522a9f43 in d3d9 (+0x49f43) (0x0033f288)
8 0x5234b05c in d3d9 (+0xeb05c) (0x0033f2f8)
9 0x52337ff3 in d3d9 (+0xd7ff3) (0x0033f378)
10 0x523335e3 in d3d9 (+0xd35e3) (0x0033f3c8)
11 0x5234405a in d3d9 (+0xe405a) (0x0033f4f8)
12 0x52340be4 in d3d9 (+0xe0be4) (0x0033f558)
13 0x5234acba in d3d9 (+0xeacba) (0x0033f5b8)
14 0x523185d2 in d3d9 (+0xb85d2) (0x0033f638)
15 0x5231c47c in d3d9 (+0xbc47c) (0x0033f668)
16 0x522b0567 in d3d9 (+0x50567) (0x0033f778)
17 0x522e4a35 in d3d9 (+0x84a35) (0x0033fae8)
18 0x522bb35c in d3d9 (+0x5b35c) (0x0033fb78)
19 0x5226ba55 in d3d9 (+0xba55) (0x0033fbe8)
20 0x0092b8c9 in uokr (+0x52b8c9) (0x03f73490)
21 0x00000115 (0x00b611bc)
22 0x0083d440 in uokr (+0x43d440) (0x00546d90)
Dear CodeWeavers, please tell us what's wrong/should be fixed/workarounds applied? I will grab the wine source code and will try to implement your suggestions - the game is really needed :)
hello! is there the way to access the private free shard that running UO:KR indeed? could you plz provide the address? many ty in advance
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