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Trying again. But still not working

I downloaded the 9.2 version of crossover. I got the game installed changed the config to pm2. And when i push play the screen just goes white.
I got mac 10.6.6 the snow leopard and 2.4 GHz intel core 2 duo mac book pro. Not exactly sure what i got for a video card, just got whatever came with it.
If you need anymore info to help me make this work let me know.
Im really craving to play this game again i greatly appreciate any help.

Im mean pc2 sorry

well figured something out but still not working. I got something other then a white screen to show up. I took it off full screen mode. Now its this small screen with a green planet spinning with a box asking to create a new account. But I cant click on it. All i got is that colourful wind mill thing spinning away.
As you can probably tell im a newbie to the whole mac thing and just wing it. Im getting further then I thought I would lol.

Also tried bring the quality down as low as i think it can go.

Hi,

We probably really need to know for sure what video card/chipset
your Mac has - use Applications -> Utilities -> System Profiler
to retrieve the details of the exact type of video card - it's
under the Graphics/Displays section of the System Profiler.

..Post that info back and it may lend a clue...

Cheers!

Ok. Its got NVIDIA GeForce 320M

Hi,

I'm pretty sure the trouble you're having has to do with
the 320M video chipset .... a number of other users with that
chipset have reported various issue with it - my guess is the
OSX drivers for it are a bit strange (it's new, perhaps an
OS update from apple will redress it someday)...my 11,2 iMac
with Ati HD5670 acts differently again....

...I would stick to using windowed mode, and try adjusting the
various graphics related setup options (one at a time) to see
if you can discover which (if any) setting the 320M has a
real dislike for -- another possibility is leaving the game
itself running in fullscreen mode, but, have emulate a virtual
desktop enabled in the Wine Configuration GUI ; that will change
things a bit....good luck, post back if you still have troubles..

Cheers!

I have the same problem with a 9400M but its working after several restarts of the app.

XeroX wrote:

I have the same problem with a 9400M but its working after several
restarts of the app.

Thanks, good to know - perhaps it's the 'Mobility' (M) chipset
that's spooking it. It's a bit hard to debug (trackmania) - it
has a builtin table of video devices it 'knows' about, and at
startup it compares what it finds against devices in the table.

It pretty much is going to get this wrong a lot of the time ;
for example, although my iMac has a hd5670 with 512mb vram, the
wine code present the game with a 'fake' device descriptor of
hd3200 ; the game logic then concludes I have 131mb video ram.

The detected and/or configured settings are written to binary
encoded runtime files, so one would need sit there for a while
with a hexeditor to investigate if there were any critical bytes
one could change ... but, as the startup detection itself is
failing, any edits are likely to be overwritten, so it really
misses the point...

...the real trick would be to present a video device interface
that the startup auto detection/benchmark routine construed to
be a (more) valid entry in it's internal table ; in fact, getting
startup to work 'properly' would be half the battle here...and
would possibly have to work first anyhow...unfortunately I don't
have a Mac with nvidia mobility chipset...so it's going to be
up to the user to try all the graphics settings...

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