I had a great headache in avoiding a crash that would reliably occur soon after the Lucasarts screen is shown. I have since found that the root of the problem for me was that the game was not being told the correct size of my VRAM. I solved the problem by opening regedit (for the bottle in question) and creating the keys: HKEY_CURRENT_USER+-Software+-Wine+-Direct3D then adding a REG_SZ "VideoMemorySize" (don't include the quotes) with a value equal to the available VRAM in megabytes.
This solved similar crashes in a number of games, such as Civ4.
I still have awful audio stuttering though, even though the pulseaudio problems were supposedly fixed in CrossOver Games 9.0. It sounds a bit like a delay pedal.