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Using crossover games still perhaps the best choice

I told someone I would look into the slow animations thing,
and if there was anyway to get them working better...and/or
if there was something else other than crossover games to
run this game with (with better working animations)...

The copy I have, requires win95, so dosbox is out unless
you install a legit copy of win95 into dosbox (which I
didn't try and don't even know if dosbox will do). This was
actually funny, because I attempted to call 'setup.exe' off
the cdrom from inside dosbox, and it said "I need windows!",
and I thought 'what about win3.x?', so I installed that,
tried setup again, and it said "I need windows 95!" (;

...it won't work in bochs due to the current video driver's
apparent inability to pull a 256 colour screen, virtualbox
and qemu I didn't try, but I did try vmware...and with any
of these, you need the win95 install cd 'coz they're full
emulators....and the animations did run in a vmware vm
installed with win95, albeit not very well, but better than
in crossover...

Although none of this really has anything to do with COG,
considering all the mucking around, requirements, and
results obtained trying to run this title with some other
software on non-native setups, crossover wins easily. As
for the animations...missing them doesn't impede the (good)
game-play when running under crossover, so it's easy to
live with -- probably the best thing to deal with software
based on directx3 (!!) is an old Pentium I machine with a
s3_virge videocard found at a garage sale for $5..<grin>..

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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