The Elder Scrolls IV: Oblivion Forum

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Music In Oblivion

Hi, Ive installed the original version of oblivion, and everything works fine. My only problem is the Music doesnt seem to play. At the Main screen or at any other times. I looked and its been installed, but their not actually playing. Any suggestions??

Hi,

This would appear to be a known wine issue...see;

http://bugs.winehq.org/show_bug.cgi?id=21609

There is seemingly a patch available (for mainstream wine), but
you would need grab the wine source tarball, apply the patch, and
the compile/install mainstream wine to check that the patch actually
works 'as expected'. If it does, then it would be worth sending an
email to info@codeweavers.com letting them know about that -- then
perhaps it might be considered for inclusion in a future release of CXG...

Cheers!

I'm having the same problem. How exactly do I install this wine patch? I click on the workaround and just get a page with code. I'm on a mac though, not linux. Not sure what the OP is using.

Hi,

The patch is for wine, not Crossover, and has to be applied to
the wine source code, configured, then compiled/installed. It might
be possible to compile the actual library against the wine-1.2 tree
and include that into your Crossover installation, however you would
need check carefully that approach wasn't going to break anything else...

If that explanation just went way over your head, no problem, I can do
the patch & build work and get a library together for you to try (and
instructions on how to use it) -- let me know if you're interested.

Cheers!

It might be due to a problem with the mp3 codec in crossover.
Try installing windows media player 9 into the bottle. The windows 2000 version which you can download for free on the microsoft site will do.
If it tells you the installation failed: ignore this, but it will create a file called l3codeca.acm in the bottles windows/system32 folder.
Create a symlink to this file called winemp3.acm

This will make crossover use the l3codeca.acm mp3 codec in this bottle (you need an mp3 codec in the bottle to play oblivion's music).

I have written this in the tips and tricks section as well, but it's written from a linux point of view (as that is what I am using).

It is worth giving this a shot, as it's a lot easier than compiling your own customized version of crossover.

Hi,

Indeed, if another solution is available such as you mention, folks should
try that first to see if it works for them. If not, compiling the specific
module (with patch included) is actually very easy for myself (which is why
I offered the favor 8) -- but if possible, it's preferred to use 'what you
have' in/with Crossover without going to such lengths...(for the main part,
so you can avoid possibly 'tainting' your existing Crossover installation)

Cheers!

Double post, sorry.

I downloaded and installed the codec l3codeca.acm into my system32 folder. I don't know what you mean by symlink though. Anyway, installing this file here did not work for me. I'm not sure what to do. I recall the music use to play when I first installed Oblivion, but after having to do so many things to it to get it to run on my mac, the music at some point stopped working.

Hi,

It's probably best we exhaust Wouter's notion first before
trying anything else. The practice of symlinking (symbolic
link) is accomplished by using the ln command. There are
many different ways to shorthand the syntax of the ln command,
but the terse commandline would be;

ln -s "~/Library/Application Support/CrossOver Games/Bottles/bottle_name/drive_c/windows/system32/l3codeca.acm" "~/Library/Application Support/CrossOver Games/Bottles/bottle_name/drive_c/windows/system32/winemp3.acm"

You can open a terminal to do this, replacing the term bottle_name with the
actual name of the Crossover bottle itself.

Lets us know how that goes/if it works...if it doesn't help any,
I'll compile the wine library module for you to try...

Cheers!

Just installing is not enough: you need to tell crossover to use this codec by creating the symbolic link the way Don described.

Also you mentioned music worked when you first installed it. It might be useful to reinstall in a new clean bottle.

Wouter Dullaert wrote:

<snip>
Also you mentioned music worked when you first installed it. It
might be useful to reinstall in a new clean bottle.

Sublime point...good one to investigate too <g>..

@Madfable - when you say it originally worked but now doesn't,
would that have coincided with any Crossover upgrade release?

Cheers!

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