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Steam periodically gets stuck at the "Connecting to Steam Account: xxx" screen

I've been having issues with getting Steam to get past the "Connecting to Steam Account: xxxx", it just sits there forever. I believe this screen is shown while the Steam client logs into the service. This isn't a new issue, it seems to come and go in spurts. Unfortunately, it makes it hard to troubleshoot properly because Steam will suddenly start working properly. When the issue starts happening, even installing Steam into a new bottle doesn't fix it. Both Crossover and WINE are affected.

Steam/logs/connection_log.txt:

[2015-09-04 00:31:22] Log session started
[2015-09-04 00:31:22] [0,0] SetSteamID( [U:1:0] )
[2015-09-04 00:31:22] CCMInterface::OnNetworkDeviceStateChange -- Saw device up, connecting to Steam
[2015-09-04 00:31:22] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-04 00:31:23] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-04 00:31:23] [1,2] Connect() starting connection (eNetQOSLevelLow, 72.165.61.188:27017, UDP)

If I add -tcp to the end of the command in my launcher:

[2015-09-03 22:23:37] Log session started
[2015-09-03 22:23:37] [0,0] SetSteamID( [U:1:0] )
[2015-09-03 22:23:37] CCMInterface::OnNetworkDeviceStateChange -- Saw device up, connecting to Steam
[2015-09-03 22:23:37] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-03 22:23:38] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-03 22:23:38] [1,1] Connect() starting connection (eNetQOSLevelLow, 72.165.61.188:27017, TCP)
[2015-09-03 22:23:39] [1,1] ConnectionCompleted() (72.165.61.188:27017, TCP)
[2015-09-03 22:23:39] [1,1] RecvMsgClientLogOnResponse() : [U:1:43161074] 'OK'

If I run it from the commandline:

[2015-09-04 00:36:47] Startup - updater built Aug 19 2015 11:28:52
[2015-09-04 00:36:47] Verifying installation...
[2015-09-04 00:36:47] Verification complete
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
[0904/003648:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
[2015-09-04 00:36:49] Background update loop checking for update. . .
[2015-09-04 00:36:49] Checking for available updates...

This appears to be a common issue when I look at the entry for Steam on the WINEDB website. They suggest running WINE with 'taskset -c 0', limiting WINE to one CPU core.

On both Crossover and WINE, Steam actually logs in and works if I do this. However, game performance is terrible as it's limited to using only one CPU core. I can use taskset to set Steam to use all cores at this point, but it doesn't affect the games that are launched; they are still locked to one core.

Here's what the connection_log.txt says when I use taskset and Steam is able to open fully:

[2015-09-04 00:43:37] Log session started
[2015-09-04 00:43:37] [0,0] SetSteamID( [U:1:0] )
[2015-09-04 00:43:37] CCMInterface::OnNetworkDeviceStateChange -- Saw device up, connecting to Steam
[2015-09-04 00:43:37] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-04 00:43:38] [0,0] SetSteamID( [U:1:43161074] )
[2015-09-04 00:43:38] [1,2] Connect() starting connection (eNetQOSLevelLow, 208.64.200.201:27020, UDP)
[2015-09-04 00:43:39] [1,2] ConnectionCompleted() (208.64.200.137:27017, UDP)
[2015-09-04 00:43:39] [1,2] RecvMsgClientLogOnResponse() : [U:1:43161074] 'OK'

And what the terminal window outputs:

[2015-09-04 00:43:36] Startup - updater built Aug 19 2015 11:28:52
[2015-09-04 00:43:36] Verifying installation...
[2015-09-04 00:43:36] Verification complete
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
[0904/004337:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
[2015-09-04 00:43:38] Background update loop checking for update. . .
[2015-09-04 00:43:38] Checking for available updates...
IPC client is in my process, could/should be using an in-process pipe.Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
Refresh rate: 1
p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
[0904/004345:ERROR:renderer_main.cc(200)] Running without renderer sandbox
Refresh rate: 1
Refresh rate: 1
[2015-09-04 00:43:46] Download skipped: /client/steam_client_win32 version 1440016726, installed version 1440016726
[2015-09-04 00:43:46] Nothing to do
Assert( Assertion Failed: Failed to write file after download (2)
 ):ClientJobRemoteStorageSync.cpp:2377

p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory

And now, after trying a good 15 times before writing out this post, Steam just decided to connect properly, even with letting it use all cores.

I've yet to find an answer in either the WINE forums or here. The earlier threads here seem to indicate a temporary outage that isn't WINE/Crossover specific. This isn't the case with my PC as I am able to log into Steam on Windows without a problem. Also, the Steam for Linux client logs in fine, it's just the Windows client under WINE/Crossover that has the problem.

Thanks!

Does this get you anywhere?

http://forums.fedoraforum.org/showthread.php?t=281729

BTW you are missing a system library somewhere. Nss was one that bit me (I think it was that). On 64 bit systems you will need the 32bit one too. Being about to start work, I'll have to post later a few more things when I can Google them for you.

One thing I would look for is the CLI tool that checks for missing system components. Going thru that should pick up your missing lib.

This was what I was trying to remember:

https://www.codeweavers.com/support/wiki/diag

Wow, that's a great start! Thanks a bunch, I'll check both links when I get home from work.

Thanks for the suggestions earlier. I'm having some issues with the missing libraries. I'm running Mint 17.2 x64 and this is what I'm encountering:

$ ./bin/cxdiag --debug
--SNIP--
found libsane.so.1
libtiff.so.4: cannot open shared object file: No such file or directory
[MissingLibTiff]
"Level"="Suggest"
"Title"="Missing 32bit libtiff.so.4 library"
"Description"="This is needed by some applications that need to manipulate TIFF images in their user interface."

found libv4l1.so.0
--SNIP--
found libz.so.1
libcrypto.so.0.9.7: cannot open shared object file: No such file or directory
libcrypto.so.0.9.7a: cannot open shared object file: No such file or directory
libcrypto.so.0.9.7f: cannot open shared object file: No such file or directory
found libcrypto.so.0.9.8
libssl.so.0.9.7: cannot open shared object file: No such file or directory
libssl.so.0.9.7a: cannot open shared object file: No such file or directory
libssl.so.0.9.7f: cannot open shared object file: No such file or directory
found libssl.so.0.9.8
$ sudo apt-get install libtiff4:i386
Package libtiff4:i386 is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package 'libtiff4:i386' has no installation candidate
$ sudo apt-get install libssl0.9.7:i386
E: Unable to locate package libssl0.9.7
E: Couldn't find any package by regex 'libssl0.9.7
```'

$ sudo apt-get install libssl0.9.8:i386
libssl0.9.8:i386 is already the newest version.


And from the first link you provided:

libgl1-mesa-dri is already the newest version.
libegl1-mesa-drivers is already the newest version.
E: Unable to locate package mesa-dri-drivers
(same thing when I try mesa-dri-drivers:i386)


I'll continue to play around with it.

Thanks again!

Edit:

Update: Installed the libtiff4 package from http://packages.ubuntu.com/precise/i386/libtiff4/download. 

And from http://askubuntu.com/questions/121489/what-has-changed-in-libssl-0-9-8o-7ubuntu2-so-that-it-now-breaks-my-aventail-cli:  

sudo apt-get install libssl0.9.8
sudo ln -s /lib/i386-linux-gnu/libssl.so.0.9.8 /lib/i386-linux-gnu/libssl.so.0.9.7
sudo ln -s /lib/i386-linux-gnu/libcrypto.so.0.9.8 /lib/i386-linux-gnu/libcrypto.so.0.9.7


Now the missing library errors are gone when I run cxdiag --debug. (yay)  
Hopefully this fixes it :)  Thanks.

Edit2:

I just ran Steam from Terminal again and noticed there were more errors:  
```p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory```

So, I ran   
```$ sudo apt-get install p11-kit:i386```  
However, it said the following:  

The following packages will be REMOVED:
gnome-keyring p11-kit python-ubuntu-sso-client seahorse


That really didn't seem like a great idea.  
So, I ran:  
```$ sudo apt-get download p11-kit:i386```  
Then manually extracted it into my system.  Now, no more errors.  
Now it's the waiting game to see if the problem returns.

@MN

You really did not need to do all of that. Had you only posted the results of running cxdiag, I or someone elese, would have told you that you are fine. In the cases of the openssl libraries you were already set. cxdiag goes through a list of versions and in your case it found ibcrypto.so.0.9.8 and libssl.so.0.9.8 which it can use just fine.

libtiff.so.4 was not important for running Steam either. Sometimes things break with Steam. Any program that is a moving target can, at some point, break and not run on Wine. It does not mean that you dig and start messing with libraries on your system. Those symlinks you created are useless and can be even detrimental is there are any breaking incompatibilities between openssl 0.9.8 and 0.9.7.x. For example some application tries to use some function that exists in 0.9.7.x but the function may have been renamed or changed (as in, it takes fewer or more arguments) in 0.9.8.

It also looks like version 4.0.0 broke backwards compatibility to the 3.x series. So simlinking would not be advised.
http://upstream.rosalinux.ru/versions/libtiff.html

This reminds me to file a bug for the libtiff4 message. No modern distribution offers this ancient version, so the message is useless. Either they start using a more modern version or simply suppress that warning

To get /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so you install p11-kit-modules:i386

If it complains about missing /usr/lib/i386-linux-gnu/pkcs11/gnome-keyring-pkcs11.so install this package: libp11-kit-gnome-keyring:i386

That is good to know, thank you. I haven't had time to play any games, but from your reply, it seems that the issue will likely return. I'd be surprised if I am the only one encountering this problem. I figured these forums would at least have a couple threads about the issue. Maybe it is an isolated issue with my machine and I just need a reinstall of my OS. I've probably caused a headache waiting to happen with my libraries anyway.

Thanks for the heads up, I'll do a reinstall of my OS when I get some time.

I still don't think this affects everybody. This morning I fired up a bottle where I have Steam for Windows and Deus Ex: Human Revolution installed. I made sure to update Steam before doing anything else. It updated and ran almost fine - steamwebhelper still croaks occasionally but it's not a huge problem. Steam continues to work. I even ran Deus Ex: HR and that worked fine as well. Had to tell wine to fool this game into thinking it was running on Windows 7, otherwise performance would suffer. I saw this sort of thing with XCOM Enemy Unknown in the past.

So far, I think the problem you are having affects only Linux Mint users and maybe not all of them or we'd see them here on the forum.

I'm pretty close to throwing in the towel here. I installed Elementary OS 0.3.1, wiping out Mint. Steam still will not launch for me.

When I installed the Nvidia proprietary driver for my GTX 670, I chose the "recommended, tested" driver.

I had an overclock going, so I went into my BIOS and reset to optimized defaults. Steam still will not launch.

With my new install of Crossover, I installed Steam into a new bottle. Everything goes through as normal, dependencies are installed, Steam launches and downloads the "update". I select "Login into existing account" then enter my credentials. Steam Guard does not appear, which it should.

I read on another forum that another user was able to fix his issue by switching up his Nvidia driver. I then added xorg-edgers PPA and installed the 355 driver. I verified the driver works properly, then tried Steam again to no avail.

$ ./bin/cxdiag --debug

found libfreetype.so.6
found libgcc_s.so.1
found libXext.so.6
found libasound.so.2
found libcapi20.so.3
found libcups.so.2
found libdbus-1.so.3
found libfontconfig.so.1
found libgphoto2.so.6
found libgsm.so.1
found libgstapp-0.10.so.0
found libgstreamer-0.10.so.0
found liblber-2.4.so.2
found liblcms2.so.2
found libldap_r-2.4.so.2
found libmpg123.so.0
found libopenal.so.1
libOSMesa.so.6: cannot open shared object file: No such file or directory
[MissingLibOsmesa]
"Level"="Suggest"
"Title"="Missing 32bit libOSMesa.so.6 library"
"Description"="This is needed by some games and CAD-like applications to perform off-screen rendering."

found libresolv.so.2
found libsane.so.1
libtiff.so.4: cannot open shared object file: No such file or directory
[MissingLibTiff]
"Level"="Suggest"
"Title"="Missing 32bit libtiff.so.4 library"
"Description"="This is needed by some applications that need to manipulate TIFF images in their user interface."

found libv4l1.so.0
found libXcomposite.so.1
found libXcursor.so.1
found libXi.so.6
found libXinerama.so.1
found libxml2.so.2
found libXrandr.so.2
found libXrender.so.1
found libxslt.so.1
found libXxf86vm.so.1
found libz.so.1
libcrypto.so.0.9.7: cannot open shared object file: No such file or directory
libcrypto.so.0.9.7a: cannot open shared object file: No such file or directory
libcrypto.so.0.9.7f: cannot open shared object file: No such file or directory
found libcrypto.so.0.9.8
libssl.so.0.9.7: cannot open shared object file: No such file or directory
libssl.so.0.9.7a: cannot open shared object file: No such file or directory
libssl.so.0.9.7f: cannot open shared object file: No such file or directory
found libssl.so.0.9.8
found libgnutls.so.26
found libpng12.so.0
getrlimit(RLIMIT_AS) returned 0, max=-1
dev_node: default is a string
snd_config_search(type) failed (-2)
default screen=0, planes=24
[Properties]
"display.depth"="24"

glXIsDirect() is true
OpenGL vendor = 'NVIDIA Corporation'
OpenGL version = '4.5.0 NVIDIA 355.06'
OpenGL renderer = 'GeForce GTX 670/PCIe/SSE2'
OpenGL extensions = 'GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum '
[Properties]
"opengl.vendor"="NVIDIA Corporation"

[Properties]
"opengl.version"="4.5.0 NVIDIA 355.06"

[Properties]
"opengl.renderer"="GeForce GTX 670/PCIe/SSE2"

NVIDIA version 355.6

Bootstrap.log in Steam's log directory:

[2015-09-07 22:51:46] Startup - updater built Jun  4 2015 10:36:34
[2015-09-07 22:51:46] Verifying installation...
[2015-09-07 22:51:46] Unable to read and verify install manifest C:\Program Files\Steam\package\steam_client_win32.installed
[2015-09-07 22:51:46] Verification complete
[2015-09-07 22:51:46] Downloading update...
[2015-09-07 22:51:46] Checking for available updates...
[2015-09-07 22:51:46] Package file tenfoot_misc_all.zip.0f55f659f9339a1ed0c85f0c591607e4b8dfbc5e missing or incorrect size
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[2015-09-07 22:51:46] Package file tenfoot_fonts_all.zip.vz.22d386a31ebf4f5066e2f1b2dec4107c782ea596_12074816 missing or incorrect size
[2015-09-07 22:51:46] Package file tenfoot_ambientsounds_all.zip.20ccff954777943069dd2c57576216f5f1db7389 missing or incorrect size
[2015-09-07 22:51:46] Package file tenfoot_sounds_all.zip.vz.7a3cc0ba5f5309183bca660227b8e0afa9922629_1223056 missing or incorrect size
[2015-09-07 22:51:46] Package file tenfoot_images_all.zip.vz.3c6c818f99a7ae33857b9d6ed84848a19a669041_13117137 missing or incorrect size
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[2015-09-07 22:51:46] Package file remoteui_all.zip.vz.9ab82b54e0fa29fd7bff0bb3fe6cd379ccd3989e_141165 missing or incorrect size
[2015-09-07 22:51:46] Package file public_all.zip.vz.3fc9e0bcbc85c7256d9b814afd54cc790d4e2ab4_781316 missing or incorrect size
[2015-09-07 22:51:46] Package file gamesforwindows_win32.zip.vz.a5919eca4823991d78b33305cbeda1f7c4d40fa5_1216623 missing or incorrect size
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[2015-09-07 22:51:46] Package file steam_win32.zip.vz.5833bf1234085791dafea9e69995b6a952a63dfd_1010787 missing or incorrect size
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[2015-09-07 22:52:16] Download complete.
[2015-09-07 22:52:16] uninstalled manifest found in C:\Program Files\Steam\package\steam_client_win32 (1).
[2015-09-07 22:52:16] Extracting package...
[2015-09-07 22:52:20] Installing update...
[2015-09-07 22:52:21] Failed to clean up after update, continuing...
[2015-09-07 22:52:21] Cleaning up...
[2015-09-07 22:52:21] Update complete, launching Steam...
[2015-09-07 22:52:21] Shutdown

[2015-09-07 22:52:22] Startup - updater built Aug 19 2015 11:28:52
[2015-09-07 22:52:22] Verifying installation...
[2015-09-07 22:52:22] Verification complete
[2015-09-07 22:52:23] Background update loop checking for update. . .
[2015-09-07 22:52:23] Checking for available updates...

Connection.log:

[2015-09-07 22:52:23] Log session started
[2015-09-07 22:52:23] [0,0] SetSteamID( [U:1:0] )
[2015-09-07 22:52:23] CCMInterface::OnNetworkDeviceStateChange -- Saw device up, connecting to Steam
[2015-09-07 22:52:40] [0,0] LogOff()
[2015-09-07 22:52:40] [0,0] SetSteamID( [U:1:0] )
[2015-09-07 22:52:40] [0,0] SetSteamID( [U:1:0] )
[2015-09-07 22:52:40] CCMInterface::YieldingConnect -- no CMs cached locally, calling ISteamDirectory/GetCMList web api. . .

Non-Steam games run fine through WINE.

Steam for Linux launches without a hitch, and if I boot into Windows, Steam works fine.

I'll submit a ticket to Crossover, but any other suggestions from the community, please?

Anything come of this?

I have been having this issue forever with wine steam.exe, and it does appear your correct in setting steam to run on 1 core and it works. However performance is bad doing this. Gotta be a way to get around this? Can steam.exe be changed to 1 core on the fly without affecting wine to get it past the login screen?

I'm afraid it still doesn't work for me.
Regarding locking the wine processes to one core, I found that even after using taskset to tell the whole wine process tree to use all cores (after getting to my Steam library screen), I still had to run taskset after launching a game in order for the game to use all the cores. It's like all processes spawned remember the setting that the command was initially launched with. It worked, but it was a dirty hack.

Silviu Cojocaru wrote:

So far, I think the problem you are having affects only Linux Mint
users and maybe not all of them or we'd see them here on the forum.

Just to add some confusion into the mix:
No, it doesn't just affect Linux users. I am on a Mac (10.8.5, CO 14.1.6) and have just run into the same problem. I haven't run any debug stuff (yet) but this is what happened:

  1. started Steam in the virgin Steam bottle I keep around -> it updated, started and connected fine
  2. duplicated the bottle for a game I wanted to test install and try out. Doing that, I made a typo and added 2 consecutive spaces (" ") in the bottle title.
  3. This ran into the known (on Macs) and (supposedly fixed) problem where I ended up with a duplicated bottle without any links to the programs in it
  4. fixed that by renaming the bottle
  5. ran Steam -> got stuck on connecting

Steam in this bottle will not connect.

Now, this may just be a red herring because of the connection to a Mac only bug in CrossOver but just maybe, it could help in pin pointing where the problem could be.

On Linux, my bottle has no spaces in its name. Also, the problem followed me to elementary OS, so it isn't limited to Mint. Also logging into Steam works every time until my first reboot.

Have you guys checked that Steam is not still running even if there's no window shown? Did you look at the process list in the task manager?

Yes, I always do. Been bitten too many times :) and often when something is/seems "stuck" the WineLoaders don't quit.

The taskset trick works reliably for me: not just setting it to run on one core, but also setting it to run on all cores but core 0.

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