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Star Trek™: Starfleet Command Gold Edition

GOG.com is currently running a sale on a lot of games so I decided to try a few with Crossover. Back in the late 1980s and early/mid 1990s I was a player of the tabletop board game Star Fleet Battles. I was considered a pretty good player, I ran tournaments at game conventions, and was even part of the game developer's "staff" – his term for the volunteers who did nearly all the work of writing, testing, and promoting his game for him. I haven't touched SFB in over 20 years and never want to again, for lots of reasons. But I decided to give this old computer game, based on SFB, a try.

GOG.com has both their own installer/updater application called "GOG Galaxy" and standard stand-alone installers for each game they sell. I couldn't get "GOG Galaxy" to work but the "offline backup game installer" i.e. the normal installer for the game worked perfectly. First I created a Windows 10 64-bit bottle, then I installed DirectX for Modern Games into the bottle (probably not necessary), then I installed from the "offline backup game installer" I had downloaded from GOG after buying the game from GOG. The install went smoothly.

The game plays perfectly. This is not a game review, I haven't played it enough yet. It seems like a good real-time conversion of basic SFB rules to a video game. I've not run into any problems or issues. For whatever it's worth, I ran this with Crossover 22.0.1 on a 2019 21.5" iMac with an Intel 3.6GHz i3 running MacOS 13.1 Ventura with 32gb of RAM and a Radeon Pro 555X with 2gb of VRAM.

AnnabellaFiona wrote:

Download Star Trek game song, set as ringtone at XXXXXXXXXXXXXXXXXXXX

This is spam. Do not follow the posted link. It is not in any way related to the topic of this thread or the Windows application "Starfleet Command".

I could not find any way to report this post or that user to Codeweavers.

John M. Hammer wrote:

This is spam. Do not follow the posted link. It is not in any way related to the topic of this thread or the Windows application "Starfleet Command".

I could not find any way to report this post or that user to Codeweavers.

Hey John,

Thanks for saying something! Unfortunately, we get quite a bit of spam in the forums, and I don't catch it all right away. In the future, there's a "Flag as spam" option in the hamburger menu that goes to a queue for us to review.

Best,
Meredith

Thanks, Meredith. All I see when invoking the "hamburger menu" (awesome description) is QUOTE, QUOTE REPLY, and the numerical post designation (1, 2, 3, etc.).

Hi John,

My bad; it must be only some users that can flag spam (I've seen flagged reports from others). I'll do my best to stay on top of the spammy posts, but please everyone, always feel free to pipe up if you see something that should get taken down :)

Thanks,
Meredith

Star Trek™: Starfleet Command Gold Edition was running perfectly as described in the first message of this thread with Crossover 22.1.1. With Crossover 23.0, the game launches but:
–If the ESCAPE key is used to skip the very long splash screens and intro sequences, the application quits.
–If the user waits for the very, very long splash screens and intro sequences to finish with no keyboard or mouse input, the game quits after the final intro sequence is complete.

So currently unplayable with Crossover 23.0.

At the suggestion of Nikolas from Codeweavers tech support I installed Steam into a separate bottle. The game works perfectly (in its own bottle) when a bottle with Steam is present. If I delete the Steam bottle, the game fails to run (other than then splash screens and intro movies). If I install Steam (not into the bottle with the game – its own bottle) the game works.

I do not understand this, but that’s what’s happening.

Tip for players: Create a shortcut/launcher for Starfleet.exe. This will launch you directly into the game without any of the splash screens and movies. You can tap the ESCAPE key to skip all that when launching normally but that sometime causes the game to quit instead of just skipping the splash screens and movies.

Further experimentation has shown that the presence or absence of a Steam bottle makes no difference. Something – and I have not yet determined what that is – triggers the game's inability to launch. A logout of the Mac user account or a restart of the Mac gets the game working again. But at this point, no clue as to what's causing the problem.

edit: Even when the game fails to launch normally from sfc.exe (which is what the default Crossover launcher will run), it remains possible to launch the game by running Starfleet.exe instead. Running Starfleet.exe will take the player directly to the first interactive game screen, bypassing the lengthy splash screens and intro movies. When the game is "working properly" then sfc.exe's execution of the splash screens and intro movies can be aborted by hitting the ESCAPE key which will then take the player to the first interactive game screen. When the game is not "working properly" due to whatever intermittent glitch I've been running into since I installed Crossover 23.0, the game will simply quit when the ESCAPE key is used during the display of the splash screens and intro movies.

So it's a good idea to use RUN COMMAND to create a new launcher for Starfleet.exe and, unless you want to see the splash screens and intro movies for some reason, use that instead of the default Crossover launcher for the game which runs sfc.exe.

Booting to MacOS Sonoma 14.0 and using Crossover 23.5, the problem where SFC1 fails to run has not occurred. It's only been a few days but I've had my Mac running and my user account active since upgrading to Sonoma on Wednesday. As of now (very early Saturday morning) it's been more than two full days and the problem has not exhibited. Whether that is due to a change in MacOS or a change in Crossover I cannot say.

It's still better to create a launcher for Starfleet.exe to avoid even the potential for this problem and to skip all the opening screens and movies.

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