First you need to have a copy of mfc42.dll for the install to work. Currently working on why the IDE doesn't open.
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First you need to have a copy of mfc42.dll for the install to work. Currently working on why the IDE doesn't open.
Hi,
Although there's nothing wrong with doing DLL copying to satisfy a program's
dependencies, I know through experience that this can, in itself, introduce
possible inconsistencies ... ie; there's at least 4 or 5 different versions
of mfc42.dll 'out there' that I know of, and I'm aware of at least one game
title that did specifically require a certain version of mfc42.dll for it
to run properly - other versions of the same DLL gave trouble...
Notice, I say this in the past tense - did ; a consistent mfc42.dll version
is provided by installing the Microsoft Visual C++ 6.0 Redistributable package,
which is available in the cxinstallwizard list of targets, once you set it to
show all service packs and dependencies. You should give this a try and see if
it works for you -- if it does, it's nice to utilize the builtin crossover
facilities if possible, as they're usually 'less fiddly' than the alternatives,
and provide a consistent working library set across all platforms/OS/crossover
versions.....
Cheers!
Well Sir Thanks.
You where correct in thinking I was supplying the wrong DLL version. I uninstalled sourceboost IDE and put in the Microsoft Visual C++ 6.0 Redistributable package. Then ran it and it did at least load the IDE.
Now I can Move on
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