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Working good in COG 8.1.4 and linux -- Steam version

Smashball is a HalfLife-2 mod that is available free via Steam, and it can be
downloaded/installed using the Steam GUI interface. As such, it relies on a
pre-existing HalfLife-2 title being present in your Steam installation (bottle),
and thus will not work unless one of the following qualifying titles are already
installed....see;

http://store.steampowered.com/search/?category2=16

Smashball did not display any issues when installed via the Steam interface, but
it does need Microsoft Visual C++ 2005 runtime installed into the same bottle.
Trying to start the game itself, may generate an error message which reads;
'CAudioSourceMemWave (xxx): GetDataPointer()' -- if you encounter this problem,
see the tips&tricks page here for a possible work-around.

My qualifying product is Half-Life 2/The Orange Box

The installation procedure I used was this simple ;

  1. Install the Steam client via the cxinstallwizard builtin target (if not already installed)
  2. Make sure you have one of the qualifying games present in your Steam installation
  3. Install Microsoft Visual C++ 2005 Redistributable into the same bottle
  4. Start the Steam client, login and download/install the Smashball software
  5. Launch the game

I give this a bronze for now due to known problems with the mod crashing/misbehaving.
The authors of Smashball are going to release patches that hopefully resolve the
issues this mod has, but until then, bronze it is -- I'll retest it later once said
patches become available.

Cheers!

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