Hi...
...I've been trying to figure out the etymology of this,
because it does appear to have been working sometime ago
(CXG-8.0) ... but... I think I've found the case...
"
Comment 5 -- 2010-02-06 04:16:03 CST
I'd like to add that these crashes only happen after an update that added a new
anti-cheat system, which seems to protect the game from any memory change and
it forces a crash if any anomaly would be detected. It most likely sees wine as
a debugger, therefore crashing after 1 minute (the system seems to check each
minute if it is still up and if any memory changes are detected by sending
various check packets to the server).
"
citing: http://bugs.winehq.org/show_bug.cgi?id=21535
...and...
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5391
...and windows users as well seeing it....
http://www.elitepvpers.com/forum/sro-ask-experts/338606-failed-initialize-netengine.html
HINT: keep an eye on the -dates- of what you're reading ; some of this
stuff is literally years old....
...what I'm really disappointed about, here, is that NONE of the advocates
for this game, have kept the medal rankings up to date (the last medal
update being made - 2008-09-15 11:44) - and that is dereliction of advocate
duty IMHO ... and I will be asking for a review of said advocates accounts..
..ergo...I'm going to rank this as 'known not to work' forthwith ; if it is
'hackshield' or 'gameguard' or something similar they introduced to the game's
online interconnection, it will be 'some time' before we see it working in
Wine (let alone crossover). I will have a check of the title over the weekend
just to sure myself, but I think you may be wasting your time with this...
..I'll post back after the weekend...
Cheers!