I think the makers of the game are Microsoft fans or something, every patch of them breaks their game on Wine or Crossover.
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I think the makers of the game are Microsoft fans or something, every patch of them breaks their game on Wine or Crossover.
Well those developers do not have to make it work...thats the whole problem but then again i can feel your pain...sort of speak,but thats why we (the advocates and developers) need to make tests and try to make it work....
Okay, now I'm sure they're Microsoft fans.
When you click any link ingame, the easiest option for the programmers would be to just say "open link in standard browser", right?
They actually programmed it so that it ALWAYS opens in Internet Explorer!
These people are seriously retarded...
BlintWave wrote:
Well those developers do not have to make it work...thats the whole
problem but then again i can feel your pain...sort of speak,but
thats why we (the advocates and developers) need to make tests and
try to make it work....
Indeed...
This is correct, and I wish people would stop bagging IE or apps/games/developers
who rely on it (or components of it) to bring their product to the marketplace.
Their marketplace, is for those people running M$ Windows -- if you're a games
developer for the Windows platform, and you need to convey or interact with online
content, the cheapest, easiest way to do that sometimes (whilst at the same time
providing a more or less consistent interface to work with), is to use what Windows
has installed as part of it's base make-up : Internet Explorer and friends.
They're not 'retarded' at all as the other poster slanders -- they're actually
making efficient use of a technology resource consistently and widely available
on the target market audiences' computers...no more, no less. If IE updates
become available, and developers relying on it want to use some new feature (or
change their code to work with the update), again they're likely to do it, as
it will be servicing the needs of the marketplace they're pitching their software
product to. We Crossover users ...Mac & linux alike...are not part of their
target audience, and so changes are made without consideration of how it might
break things for us -- the answer isn't bagging folks for using IE ; it's making
Crossover/wine more capable of keeping up with these 'inevitable' changes.
Indeed, since the C4P system became available, I've had a part in getting some
component C4 entries created, based around the need for certain game installers
reliance to use parts of IE for the installation/registration process, and I've
been able to trick some of these to throw to your system web browser instead
of IE for certain things....sometimes I even have to use CXO instead of CXG to
get certain games installed correctly, because CXO handles IE better than CXG
does, and once I'm finished doing what I have to do in CXO, I restore the game
cxarchive back into CXG and everything works as expected (out smarted them again 8)
...and some of the time, I get the feeling games developers would rather -not-
use IE if they had a choice, but in the world today with soooo many Windows machines
out there, it's probably even cheaper/less time consuming to use IE for some things,
than developing your own set of tools to do the same thing...probably makes the
games a little bit cheaper at the same time too...
Cheers!
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