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Crash on world map display?

Messing with this more, even on low rendering settings Rift seems to crash fairly often when the world map is displayed -- including porticulum use, which is rather a difficulty.

By "low rendering settings" do you mean using the LegacyRenderer? Or turning the in-game graphics settings down to low levels, but still using the high-quality renderer?

If you mean you have enabled the LegacyRenderer (you can check inside ingame settings' Video>Advanced) and you've still got this problem, what OS version and graphics card? Also, you're on Crossover Games 10.3?

I have this same issue. Everytime I try to bring up the world map the game crashes.

I do have LegacyRenderer enabled and I'm using Crossover XI on Mac OS X (10.6.8) and graphics card is AMD Radeon HD 6770M

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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