Hey guys! I was having that issue with the graphical distortion on characters and npcs the other day, and I fixed it by adding useGLSL disabled to the registry, then changing the LegacyRenderer to True in Rift.cfg. However, with UseGLSL disabled, I get these weird lines that appear on certain textures (mostly stone). The lines move and change as I move the camera around. This ONLY happens with UseGLSL disabled. When i re enabled it to make sure that was the problem, the lines disappeared, but the graphical distortion on characters reappeared. Anyone else having this problem, or know how to fix it?