I installed RTCW and it came up in low resolution stretched across my monitor. I went into setting and saw there was no widescreen setting for my native monitor resolution, because it is an old game and 5120x1440 was unheard of then, so I made it the highest option available then it restarted and crashes. I tried to delete it and reinstall but it seems to have kept the setting file as now it will no longer launch and just crashes immediately. Here is the dump:
Wolf 1.32 win-x86 May 1 2002
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein\main\sp_pak4.pk3 (21 files)
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein\main\sp_pak3.pk3 (14 files)
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein\main\sp_pak2.pk3 (232 files)
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein\main\sp_pak1.pk3 (1342 files)
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
C:\Program Files (x86)\Steam\steamapps\common\Return to Castle Wolfenstein/main
6384 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\windows\system32\opengl32.dll' ): succeeded
...setting mode 10: 2048 1536 FS
...using colorsbits of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
...created window@3,22 (2054x1561)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...numPFDs > MAX_PFDS (720 > 256)
...255 PFDs found
...hardware acceleration found
...PIXELFORMAT 17 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 10: 2048 1536 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
GLW_StartOpenGL() - could not load OpenGL subsystem
Does anyone have any recommendations? How can I get it working again? Are there any hacks to get it to run in widescreen high resolution?
Thanks!