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RO freezes after loading

So I have a fresh install of iRO, Visual C++ 2008 and Visual C++ 6.0 runtimes. I can patch with no issues, and don't get any error message when I load the game. However, the cursor doesn't move properly, and the screen doesn't seem to refresh properly. If I put another window in front of the RO window and then switch back, the RO window will refresh.

I have tried all three of the graphics options in the loader, fullscreen behaves even worse. I have tried with virtual desktop enabled and a bunch of other options on and off.

I'm running OSX 10.5.8, with Crossover Games 10.0.

Any help would be really awesome. Thanks :)

Ok, I've made a little progress. Turns out I need version 9.2 of Crossover Games to run RO. Now I get similar results, but if I minimise the window and restore it, I can actually see the interface, but it is extremely buggy, and there is a horizontal mirroring effect, ie, the bottom half of the screen is reflected onto the top half of the screen. Really weird stuff.

Anyone have any ideas?

Does your Mac have only an Intel graphics chipset? According to CodeWeavers, Intel's graphics chipset drivers are buggy and therefore often cause problems with CrossOver Games. Try enabling backbuffer offscreen rendering mode and running the client in different graphics resolutions. If you post a screen capture showing the problem, a member of CodeWeavers's staff might be able to suggest something else.

If all else fails, you can run the client in a virtual machine using software such as Parallels.

CrossOver Forums: the place to discuss running Windows applications on Mac and Linux

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