major graphical glithces when using the rewind time power (imac with radeon 2600, other macs will probably be ok), but other than that, totally playable.
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major graphical glithces when using the rewind time power (imac with radeon 2600, other macs will probably be ok), but other than that, totally playable.
pop in the following lines into user.reg and the rewind time power works again.
[Software\Wine\Direct3D]
"OffscreenRenderingMode"="fbo"
"PixelShaderMode"="enabled"
"useGLSL"="disabled"
"VertexShaderMode"="hardware"
Hi I'm trying to get this running on a macbook pro, all the spec checks out the first time you start the game, but then the menu screen is blank and so is all the gameplay, sometimes it strobes white as well. The loading screens and video sequences work fine though. Any ideas what's going wrong?
Thanks,
Rich.
Hi,
Have you tried applying the registry values mentioned here
in the thread?
Cheers!
Yeah I put them into the user.reg file for the bottle that the game is installed into, and the result is the same. Something I forgot to include in my first post; when I force quit the game i can briefly see the game.
Richard Maddock wrote:
Yeah I put them into the user.reg file for the bottle that the game
is installed into, and the result is the same. Something I forgot
to include in my first post; when I force quit the game i can
briefly see the game.
What OS/platform/videocard are you using?
Cheers!
I'm running Mac OS X Leopard 10.5.8 with an Nvidia GeForce 9400M. All drivers are up to date.
Thanks,
Rich.
Actually...I just noticed the following from over at WineHQ ;
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7231
You've got to look at that as being linux-centric, however, I known
of more than a few games titles that started to work post wine-1.1.31
that don't currently work in COG-8.0 (based on wine-1.1.25) - tbh, I'm
sort of surprised (though not amazed) to see it reported as working
here and not in wine....
You could of course try turning on 'emulate a virtual desktop' using
winecfg and/or installing directx runtime into the same bottle may
help things....have you tried either of these things?
Cheers!
I've already done both those things with no change in the result. Odd thing I've just found out is that when I switch between spaces on my mac I can see the screen as well, but only one frame. So if I move the cursor on a menu screen then move away a space and back I can see where the cursor has gone to, but i still cannot see the actual movement.
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