Hi I have an issue with running Palia via my intel macbook, i have everything done and installed, but when i try to run palia i have blue screen and nothing happens.
the screen:
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Hi I have an issue with running Palia via my intel macbook, i have everything done and installed, but when i try to run palia i have blue screen and nothing happens.
the screen:
Hello Michal! Glad you found the forum.
What are you launching after install? The Palia.exe?
When Im directly running palia through crossover im getting that blue screen, also I can't permanently set the exe file as launcher because im getting this message:
I see, I see. Yes it's because the D3DMetal option is only available on M-series Macs and not Intel.
Try the DKVK option and see if that gives you a different result.
Let me know.
EDIT:
alternatively, you can try to force Palia to run in Directx11 mode:
Screenshot
So apparently, unfortunately both methods don't work for me. first method actually let me to set exe palia's file as launcher, but after all ended up on blue screen ;( . In second method i toggled dxvk off (which deleted my launcher setting) and after typing command I received message that i don't have proper windows application installed to do that command. Its funny because this laptop could easily handle this game, its just coding thing. I found on internet palia's dmg file but it works only with silicone.
Has anyone had any further luck with getting this to work? I was able to get it working on Intel with a combination of Crossover 22.1.1 and CX Patcher 0.2.31 but haven't had much further luck on any of the newer Crossover versions.
I already gave up on crossover, tried parallels w win 11 but i have issues with cc and dlls.
For those following along, I've now got this working with Crossover 23.7.1 and CXPatcher 0.4.1, though this is an unsupported solution. I believe the main issue is the version of MoltenVK that's being used standard vs the version that CXPatcher uses.
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