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[COG 8.0.0 Linux] HUD is 100% OK but no textures, no shadows

So now the game is running, but the graphics are totally corrupted. Just the 3D rendering, because the HUD overlay as well as the menus look 100% healthy.

With graphics to the max: everything is just white. As I try to control the car (I imagine there's a car, since I can't see anything), sometimes the white shade turns a bit gray-ish then back white. As I mentioned, HUD is perfectly drawn on top of this white, indicating map position etc.

With graphics to the minimum: it's a bit better, but: there are no textures, and no shadows. The terrain is one constant colour, the car another, and the sky a 3d colour. So you can at least realize that the geometry exist and is not corrupted. As before, the HUD is nicely drawn on top.

Anyone else care to give this a try?

The demo is here: http://www.easyco-games.com/games.html (500+ MB), and the game is very much worth trying to make it run! (I've played it on Windows :P)

Good to see you're getting somewhere with it -- I've just started downloading the
demo to have a look -- I'll be keen to see if it suffers the same graphics issues
with a nvidia card/drivers under the hood....more later....

edit: actually, it's only coming down at 25kb/s so it'll take a while....just curious,
have you tried using windowed mode? (emulate a virtual desktop) If not, or you
need help with that, see...

http://www.codeweavers.com/compatibility/browse/name/?app_id=42;tips=1

Stefan G wrote:

So now the game is running, but the graphics are totally corrupted.
Just the 3D rendering, because the HUD overlay as well as the menus
look 100% healthy.

With graphics to the max: everything is just white. As I try to
control the car (I imagine there's a car, since I can't see
anything), sometimes the white shade turns a bit gray-ish then back
white. As I mentioned, HUD is perfectly drawn on top of this white,
indicating map position etc.

With graphics to the minimum: it's a bit better, but: there are no
textures, and no shadows. The terrain is one constant colour, the
car another, and the sky a 3d colour. So you can at least realize
that the geometry exist and is not corrupted. As before, the HUD is
nicely drawn on top.

Anyone else care to give this a try?

The demo is here: http://www.easyco-games.com/games.html (500+ MB),
and the game is very much worth trying to make it run! (I've played
it on Windows :P)

Okay....this'll not be what you want to hear Stefan, but the demo installs and runs fine on this
linux box, using a nvidia GeForce 8400 GS and the latest nvidia linux drivers (185.18.36). It is
a requirement that directx runtime (modern) be installed into the same bottle. Game runs fine in
either fullscreen mode or windowed mode [selected by the ingame graphics options], and also runs
correctly with crossover/wine desktop mode either on or off. Doing a fullscreen 1680x1050@32bits
was a bit too much for this setup (game was slow and jerky), but this is more about my hardware
CPU/GPU limitations I think and nothing to do with anything else. Setting the game to run at
1024x768@32bits in windowed mode [fullscreen OFF in the ingame graphics options - game requires
a restart if you play with these settings] was reasonably okay though. One thing I did note, was
that the enter key and the spacebar keys get swapped about or interchanged depending on exactly
how you set things up.....not a show stopper, just something to be aware of...

I did not check the game controller functionality vis joystick/gamepad etc...but I'll suspect
this is all working....based on my recent/current meanderings and experience.

SO...I am going to believe my first guess is right -- your issues have to do with the radeon
graphics card you have fitted and/or the drivers being used for it...onto the hard stuff?

Stefan -- what video drivers are you using? If you're using the builtin X driver, this'll be
a likely culprit -- you will need to install the Ati drivers for linux if you haven't already
done so.....see;

https://a248.e.akamai.net/f/674/9206/0/www2.ati.com/drivers/linux/ati-driver-installer-8.42.3-x86.x86_64.run

Of course, exactly how you go about that depends on exactly which distro you use....so be sure
to check your Ubuntu packages for candidates before using the link above.

It also occurs to me, that it may be possible to mis-install the demo -- once the installer
starts, it gives you options to install various things...directx, openal, and M$ virtual c++ 2005.
I chose NOT to install directx9 from the demo's installer, because I'm not entirely sure it
would get that bit right, and besides it's probably best to install this using the directx install
target in cxsetup. Point is, if you don't notice this during installation, I guess it's entirely
possible to install directx -twice- and end up with some kind of conflict/mess...

...and now it is time to wait for you to catchup here ;D

Actually that's exactly what I want to hear, that it works in CXG in at least some kind of setup (yours).

I installed it just the same way you did so it's not botched up because of that.

I run Ubuntu Studio 8.04 on a Radeon 2600 and the driver is the one supplied with the install. I am almost sure it's the Ati official, closed source one, (fglrx?) but I don't know how to find out the version.

I think I don't want to update my driver (until I update to the new Ubuntu), because I read there's a broken backwards compatibility inside fglrx for old versions of X.Org (X server?). And I believe I do have an old X.Org that the new Radeon driver will not work with...

So after the Ubuntu 9.10 release I'll install that one, and report back here.

Okay, sounds like a reasonable plan....and although I don't know for sure,
what you say about the new radeon drivers versus the older Xorg release
sounds correct...(going by comments on aiglx page I linked to)...

I did forget to mention one thing however -- if you're in Ubuntu, make sure
you try disabling any 3D desktop effects such as compriz etc, as they are
known to sometimes interfere with display rendering in crossover/wine.

Artist Formally Known as Dot wrote:

make sure
you try disabling any 3D desktop effects such as compriz etc, as
they are
known to sometimes interfere with display rendering in
crossover/wine.

I read about that happening so that's the first thing I did when installing COG. So unfortunately that wasn't the reason.

Cool...just had to be sure that wasn't overlooked ;D

Looking forward to hearing how you fair with 9.10...good luck!

Cheers!

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