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Launcher working, but game freezes when loading

So, I finally decided to work on this some more, and although the launcher works flawlessly, the game freezes while loading.

To get things running, I installed the following into a WinXP bottle: vcrun2008, vcrun2010, dotnet40sp1, dotnet35sp1, ie7, directx9, mdac28 and gdiplus (gdiplus may not be needed).

When the game loads, it freezes deadlocked waitong for thread 003c, which is:

warn:file:CreateFileW Unable to create file L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binaries\\Win32\\..\\..\\MortalGame\\CookedPC\\Maps\\MortalOnline\\Myrland\\Myrland_P.mo.uncompressed_size" (status c0000034)

I am not sure why this error is showing up. I created empty .uncompressed_size files, but at that point the game errored saying that the maps should not be compressed.

Any ideas?

003c:Call KERNEL32.CreateFileW(2a302580 L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binaries\\W
in32\\..\\..\\MortalGame\\CookedPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size",80000000,00000001,000
00000,00000003,00000080,00000000) ret=0040b0be
trace:file:CreateFileW L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binaries\\Win32\\..\\..\\Mor
talGame\\CookedPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size" GENERIC_READ FILE_SHARE_READ  creation
 3 attributes 0x80
trace:file:RtlDosPathNameToNtPathName_U (L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binaries\\
Win32\\..\\..\\MortalGame\\CookedPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size",0x274f078,(nil),(nil
))
trace:file:RtlGetFullPathName_U (L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binaries\\Win32\\.
.\\..\\MortalGame\\CookedPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size" 520 0x274edb8 (nil))
trace:file:wine_nt_to_unix_file_name L"\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\MortalGame\\Cook
edPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size" not found in /home/dave/.cxoffice/Mortal Online/dos
devices/c:/Program Files/Star Vault/Mortal Online/mortalonline/UnrealEngine3/MortalGame/CookedPC/Packages/SkeletalMeshes/Charact
ers
warn:ntdll:FILE_CreateFile L"\\??\\C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\MortalGame\\Cooked
PC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size" not found (c0000034)
warn:file:CreateFileW Unable to create file L"C:\\Program Files\\Star Vault\\Mortal Online\\mortalonline\\UnrealEngine3\\Binarie
s\\Win32\\..\\..\\MortalGame\\CookedPC\\Packages\\SkeletalMeshes\\Characters\\SKCHHuman.upk.uncompressed_size" (status c0000034)
trace:file:CreateFileW returning 0xffffffff
003c:Ret  KERNEL32.CreateFileW() retval=ffffffff ret=0040b0be
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f13e
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f13e
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f13e
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f13e
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f026
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f026
003c:Call KERNEL32.VirtualAlloc(00000000,00020000,00001000,00000004) ret=00e1ff9f
003c:Ret  KERNEL32.VirtualAlloc() retval=3ed90000 ret=00e1ff9f
003c:Call KERNEL32.InterlockedIncrement(0b2b54b8) ret=0042e87c
003c:Ret  KERNEL32.InterlockedIncrement() retval=00000001 ret=0042e87c
003c:Call ntdll.RtlTryEnterCriticalSection(08b16944) ret=0043485a
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=0043485a
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f0a6
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f0a6
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f0a6
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f0a6
003c:Call ntdll.RtlTryEnterCriticalSection(02efc3ac) ret=00e1f0a6
003c:Ret  ntdll.RtlTryEnterCriticalSection() retval=00000001 ret=00e1f0a6
003c:Call KERNEL32.SetEvent(000002e8) ret=004b29ca

...

err:ntdll:RtlpWaitForCriticalSection section 0x2efc3ac "?" wait timed out in thread 005a, blocked by 003c, retrying (5 min)

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