To let you know someone is listening <grin>.
Cheers,
Jer
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To let you know someone is listening <grin>.
Cheers,
Jer
I am honored that you are looking in on me sir.
I would love to pick your brain and see if you could give me any hints on the directx codes that may be the key to solving this puzzle.
I think the problem lies in the way that the gameplay calls for directx to be in a certain place so that the game and directx link correctly. I am wondering how to make the game believe 100% that the "windows emulated" drive Cedega set up is actually the "main drive" (C:\) and not the emulated drive. I think that I am going to have to remove Win XP completely from the machine so that the game only has one drive from which to select the items from.
I partially believe that the code is written in MSFS 2004 is extremely Windows proprietary. I would be led to believe this because after all it is a Microsoft game.
I am also led to believe that the game may not be able to be played in multiplayer since the gameplay takes place with Microsoft Gaming Zone running in the background and many of the Microsoft applets that run rampant through their gaming zone would prohibit them from playing correctly.
I would love any thoughts or ideas that you may have on the subject. I would be most honored to hear any ideas you may have. I can only learn from great people like you since I am newer to Linux than many people.
If you would like to feel free to e-mail me at
cpclements@cox.net.
Hello Chris,
To start things off I would like to say Welcome to the Linux Community!
Cedega and CrossOver are two toatly different products and by two
very different companies.
CodeWeavers releases CrossOver a branch of Wine with many user
friendly enhancements.
Cedega is released by TransGaming and it is a old fork of the main Wine tree and they support a limited number of games.
There are a number of differences between Cedega and CrossOver
here is a short list.
1) CrossOver is built from the main Wine tree.
2) Cedega is built from WineX a old out of date fork of Wine.
3) I would guess 98% of the code that goes into building CrossOver
makes its way back to the main Wine tree.
4) In the last two years I would guess less than 2% of the Cegega/WineX
has been given back to Wine.
5) Wine 100% and there for 98% of CrossOver is under the "Open Source" LGPL licence.
6) WineX is under the X11 licence and Cedega is under a "closed" source
AFPL licence.
If your interesed in hacking on Wine you may want to visit Wine's main site : http://www.winehq.org/
If anything here is incorrect i'm sure someone will set things strait...
Cheers,
Tom
Hey Chris,
There are some really cool developments in dx9 on the
main Wine web site. You can try these if you're an advocate
with our nightly build.
Even more bleeding edge, and possibly better, is to
get Wine directly from winehq cvs (www.winehq.org).
If you caught them at the right time, you might even
get some of the developers to help troubleshoot. I'd
suggest hanging out on the #wineusers forum and
see if you can flag one down.
Cheers,
Jeremy
CrossOver Forums: the place to discuss running Windows applications on Mac and Linux