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Help For Dummies.

Its been a while since anyone posted here but I'm running cx 9.1 on lucid 64bit and can anyone give me an install guide for the dangerously stupid?

And also what runtime components are required in the bottle.

I have the Disk version so I have the same problem where it gets to datasetup.exe and stops.

Cheers.

I have all the necessary runtimes in the bottle and I used the me1.01 patch from bioware to get the configurator working but it just won't launch.

I don't know what else to do. Please help.

Hi,

I take it you've read the tips&tricks page here?

http://www.codeweavers.com/compatibility/browse/name/?app_id=4403;tips=1

You need to give us more information to help...ie; what platform, OS{version}
and Crossover version you are running? It's very hard to advise without these
sorts of details =)

Cheers!

Thanks for getting back so quickly.

Yes I have read the tips and tricks.

My OS is Kubuntu Lucid 10.04 using Crossover 9.1.

I can install the game in a new bottle with DirectX and C++ and all other runtimes. Install crashes at datasetup.exe but that doesn't really matter as I can launch masseffectlauncher.exe from the install directory. I use the configurator, click play game, the computer thinks for a while but doesn't launch the game.

I am using an nvidia GeForce GTS 250 with proprietary drivers.

The log file says this;

** Sat Oct 9 02:17:03 2010
Starting '/opt/cxgames/bin/wineloader' 'winewrapper.exe' '--workdir' '/home/acheval/.cxgames/Napoleon/dosdevices/c:/Program Files/Mass Effect/Binaries' '--start' '--'
'/home/acheval/.cxgames/Napoleon/dosdevices/../drive_c/Program Files/Mass Effect/Binaries/MassEffect.exe'

fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:ntdll:NtQueryObject Unsupported information class 3
err:rpc:I_RpcGetBuffer no binding
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented information class: ProcessDebugFlags
fixme:win:EnumDisplayDevicesW ((null),0,0x928174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x927cf4,0x00000000), stub!
fixme:psapi:EnumPageFilesA (0x11f5b980, 0x906e30) stub
fixme:psapi:EnumPageFilesA (0x11f5b980, 0x8d174c) stub
fixme:win:EnumDisplayDevicesW ((null),0,0x86b8d8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86b458,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86b43c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86afbc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86b43c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86afbc,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86b29c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x86ae1c,0x00000000), stub!
wine: Unhandled page fault on write access to 0x001e0000 at address 0xf7570c96 (thread 001d), starting debugger...

Hi,

Have you patched the game after installation?

Cheers!

I installed the official mass effect patch 1.01a and 1.02 from the ea/bioware website if thats what you mean.

amknight@hotmail.co.uk wrote:

snip<

Install crashes at datasetup.exe but that doesn't really matter as I
can launch masseffectlauncher.exe from the install directory.

snip<

Hi again,

 What was is 'datasetup.exe' and/or what is it's purpose? I've seen that filename before, and  

invariably it means it's "setting up data" as the filename suggests...could be decompressing sound
files or doing something with texture caches, these things can sometimes take time. Or, perhaps you
know more than what is obvious here, and are quite sure the datasetup.exe error is benign? See what
you think...if that part was 'mission critical' thing would/could be going awry beyond that point.
If you're interested in grabbing a debuglog and uploading it, let me know and I'll post you some info...

Cheers!

I think data setup is only for placing icons on the desktop and in the start menu.
Could you tell me where I get a debuglog from and I'll upload it straight to you.

Cheers,

AM

Hi,

Grab a debuglog as per the instructions on the following page..;

http://www.codeweavers.com/support/wiki/SubmitTechSupportLog

Just tick '+seh' tickbox as well when you run masseffectlauncher.exe
this way. Once you have the logfile, gzip it and upload load it here.
Use the password MVPWTkf28G to login and upload the file. I'll grab
it when I notice it there and have a look at what's going on...

Cheers!

Alright, Done.

The file is MassEffectlog.zip

Thanks in advance for your help.

By the way, what continent are you in?

Cheers,

AM.

amknight@hotmail.co.uk wrote:

Alright, Done.

The file is MassEffectlog.zip

Thanks in advance for your help.

By the way, what continent are you in?

Cheers,

AM.

Don is somewhere in Australia if I recall correctly.

Hi,

abeta is right....I am somewhere in the Great Sunburnt Southern Land... 8)

I had a look at the log, but nothing immediately apparent jumped out of much worth
or interest, sorry....although, it could be the disc based DRM squealing blue murder
(the trace is suggestive of such an error, but I can't be sure not having the disc
myself)...but we do know this title does use disc based DRM. Iirc, I've seen debug
very similar to that logfile that only manifests itself with 64bit kernels and not
32bit builds...but that isn't staggeringly helpful here ;)

...pity I didn't know about this a couple of weeks ago, the title was on special... ;-/

Cheers!

Thanks Don, Since we talked before, I bought and installed Mass Effect 2 and had the exact same problem as ME1. However, ME2 says that I don't have the disk inserted when I do.

I think the problem with ME1 and 2 is the same, Wine, Crossover or Ubuntu can't read the ghost tracks on the Disks to verify DRM or reads the wrong track.

Quick Fix found is to register your game online to give you the downloadable version of ME2 which works - with a couple of sound issues.

Fix for ME1 is to install and register on PC, get the free DLC so you no longer need the disk to play. Then copy the masseffect.exe to your binaries folder in wine.

All assuming wallie b hasn't chewed through your phone line, and you haven't been paralysed by the dunnie spider.

Chippy Chip Charoo

Regards from pomland.

Hi again,

What you describe sounds consistent with what I speculated upon ... disc based DRM spoiling the show.
The solution(s) you expound are also consistent with a dual/multimode DRM system...ie; part of the DRM
is on the disc, and the other part is obtained via online negotiations with the DRM server. Glad you
got it worked out....well done.

Cheers!

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