snip<
It's a bit misleading that Crossover Mac will read the c4p files and
not work correctly rather than simply say "You need Crossover Games"
Indeed, nor should that happen -- Crossover Pro/Std should not load/execute a C4P profile that's
been coded for Crossover Games normally speaking....
Edit: wrong half of brain engaged....that situation which presents itself, I agree, doesn't lend itself to any intuitive conclusions.
It is actually the embodiment of the 'fail to load' situation, which can only be dismissed by clicking the 'Cancel' button that's
'underneath' the window that failing to Load/Don't Load ...ie; don't load has no power 8) You're correct, upon an attempt by the
user to load a C4P profile into a Crossover version it's not meant for, the cxinstaller logic should pop a something like you
mention above...mmm....iirc, such sanity checking/error handling is mooted for a further revision of the C4P system, but thanks
for mentioning this, it always helps when more than one voice voices the same opinion.. ;)
Cheers!