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A Call to Advocates

you might have noticed I'm taking yet another axe to the Tips & Tricks area.

What I would like is to have anyone who is (or considers themselves to be) an Advocate to Reinstall, into a NEW bottle, the entire game using only the four-point outline that is in the FAQ 2.0 entry.

In other words:

  • Using CrossOver Games 9.2
  • Using your North America server account
  • Redownload the Mines of Moria client (if you do not already have one saved) from the Australian mirror site
  • Use the new C4P to install the software into a new bottle
  • use PyLOTRO to patch and launch the game

...and then post a very VERY brief summary of how that worked for you.

p.s. also, don't screw with anything: No WineCFG. No registry hacks. No file renaming. No partition juggling. No NOTHING.

I did this this afternoon. PyLOTRO 1.1.13 (oddly enough) and DirectX Modern were installed automatically. The game patched (via PyLOTRO), launched and ran FLAWLESSLY.

MacOS 10.6.4

is the PyLOTRO C4P up to date?
Also, just as an aside. There doesn't seem to be an easy step by step for noobs and non-hacker types.

I did a clean install with CXG Mac 9.2 and followed the above steps.
The only thing different was the source client. I used a SoM set that I had downloaded from August. The MoM client was taking forever to download and I gave up on it. I can try it again if you really need to prove that MoM works.

I was going to virtually beat you about the head with a stick for not reading the Tips & Tricks that I updated before you posted. ;) but your actually trying to install the package saved you from that fate.

Getting the Mines of Moria client is a real pain in the butt, but since that is the only version that legitimate sites will mirror, and the only known mirrors (so far) are in Australia... our hands are tied.

Honestly, I don't care where the client comes from. The only "known to fail" source would be the original Shadows of Angmar DVD.

So... Did using the SoM installer work for you?

Oh geez, would have been nice if I mentioned that.
Yes it worked fine. I even added a tip to the PyLotRO section to help newcomers figure out the patch process, since I was going through it from scratch.
I played for a few minutes to adjust graphic settings as it is just too jittery to play. I think I set everything to default in advanced graphics and that sorted it out fairly well.
I started the MoM client download again, and it keeps creeping up in the hours to download. So I'll let it run overnight so I have it to use for another test install.

I expect Alan to update the how to use PyLOTRO stuff, as he's the one who wrote it. William is good at all the hardcore geeky stuff, apparently. :) I'm just trying to keep things simple. ;)

To help with the jitters... 1) add memory and/or 2) tweak the Direct3D settings in the Wine CFG for the LOTRO bottle. Part of the jitters is as simple as the artwork/data loading/swaping from disk, and cannot be fixed. Depending on an infinite number of contributing factors, adjusting the settings for Vertex and Pixel shaders could give you extra FPS.

Harry Davis wrote:

I expect Alan to update the how to use PyLOTRO stuff

I'm perfectly happy for people who know what they are talking about to post how-tos, I only get annoyed at the ones who tell people to re-install the game or downgrade CXG for no reason, that helps no-one.

The PyLotRO tips & tricks now contains a guide to the [E] numbers, feel free to point people in that direction.

PS Doing a complete install from the US version of SoM (since I seem to be one of the lucky ones who can get the Pando downloader working :)) using the latest c4p from the web site, worked like a charm, patched fine started fine.

Sigh... time is in short supply lately....

Dowloaded MOM from games.on.net .... argh ... 6.5 hours!
(via a 6meg cable modem)

Unziping the file using zipeg ... .45 hour! (Both source and destination on separage empty disks -- I hate java.)

Hopefully there are no "glitches" in the process.

And now another 30 minutes or so to install in the bottle.

William H. Magill wrote:

Sigh... time is in short supply lately....
Hopefully there are no "glitches" in the process.

I know. On the bright side, this is looking rather promising! Just imagine a world where a clean install of LOTRO works without any tweaking. Happy thoughts!!

Did all of this; installed great, patched great (took awhile though!) I didn't have to fiddle with anything like before to make it run.

Finally..... not only has real life gotten "interesting," but the internal disk drive on my iMac stopped spinning 10 days ago !!!

So, now I've gotten a new internal drive and (hopefully) restored everything to my system.

At any rate. My CXG bottles are stored on an external FW800 disk drive.
Currently I have 3... my old Win2k LOTRO bottle, old Win2k Bullroarer bottle and the newly created XP LOTRO1 bottle.
I verified that both my original LOTRO and Bullroarer installations were still working... and both appear to be quite happy and running with no problems.

The LOTRO1 bottle was created via the c4p process and the MoM and PyLotRO clients installed with no apparent issues.

So what happened next?

The first thing I noticed was that the "add/remove" program was missing from the XP bottle Control Panel.
The second thing I noticed was that there is now a "resize" handle in the lower right corner of the window.
The third thing I noticed was that the new launch was launching like the old... i.e. I play in windowed mode, with a window that is covers about 90% of my 24 inch screen. So clearly, pre-defined something existed... I assume from the On-Line Turbine client controls.
The fourth thing I noticed was that the "Window" displayed was extremely "slow" to move around and the overall system response was the pits... so I aborted and re-launched. THAT problem, whatever it was went away.

Once the Turbine client completed its load and the character selection screen displayed, the most interesting thing was that the "first" toon only partially displayed, looked like a ghost image. The other 4 toons did not display at all.

So all that said and done... yeah, the C4P install worked fine nothing else was necessary to get the game to launch and "play", but something else went fershlugener ... So given the fact that I had done all of the install (and prior download) of the client with a "I'm-going-to-fail-tomorrow" disk drive, I'll do things all over again to see if the performance issue goes away.

Sigh...

Oh, jeez. that's awful. LOL Just a list of everything that can go wrong, and yet still work. :/

FINALLY!!!!

Ok. re-created/re-downloaded/re-installed/patched and used C4P, no other mods....

First time I logged in, on Darrowdelf by misteak :), (a server I've never used before) I got a ghost on the character creation screen where the toon should have been. Exited game and logged back in on Gladden, my normal server. Everything worked fine. All toons present and accounted for; logged in 2 of them.

So far I've only spent about 10 minutes in-game since the re-build, but everything seems to be working very well.
Graphics were defaulted to high, but I wasn't in any high traffic areas (Bree, 21st hall, etc) to see if any response issues existed.

I have to remember to verify when I get the time... if any of the "old" resedit changes, etc. I made carried over to the new bottle. (I know they shouldn't but I haven't looked.)

CXG 9.2
PyLotRO 0.1.14
LOTRO, patched as of 16 November 2010, i.e. following the 15 November downtime.
System:
iMac6,1 [January 2007] [24 inch monitor - 1920 x 1200]
Intel Core 2 Duo
2.16 GHz
3 GB memory
NVIDIA GeForce 7600 GT
VRAM (Total): 256 MB

Now I have to find the time to re-install on my MacBook Pro.... hmm... maybe I can just move the disk FW disk over... haven't tried that before!

Old "resedit" changes? Wow... I didn't that worked under OS X. (or did you mean regedit? ;) )

Didn't realize you had Macs over there. You know about the "Firewire Target Disk" mode trick? That might help things with file transfers :)

I'm not quite an advocate but after trawling the tips n tricks and the forum i finally got it working. and then i looked at this thread. and what worked for me is exactly the steps you asked peeps to try. (i download MOM from gamearena.)

Harry Davis wrote:

  • Using CrossOver Games 9.2
  • Using your North America server account
  • Redownload the Mines of Moria client (if you do not already have
    one saved) from the Australian mirror site
  • Use the new C4P to install the software into a new
    bottle
  • use PyLOTRO to patch and launch the game

btw. i'm using demo version of Crossover Games 9.2 if it keeps working for the next 5 days, i'll certainly be buying a license.
mandy.

Harry Davis wrote:

Old "resedit" changes? Wow... I didn't that worked under OS X. (or
did you mean regedit? ;) )

Oops, yes, regedit... not resedit.

I checked today. In fact, those changes remained visible in the new bottle.

In particular, the opengl mod and the Video Memory setting, both under WINE/Direct3D as indicated in TIps and Tricks.

Interestingly, one assumes that the registry edits apply to CXG, not to a particular bottle. I have no idea how one might determine which is true. I assume CXG because, I think one can run regedit BEFORE any bottles exist and there is no mechanism to specify WHICH bottle they apply to.

Worked fine for me on OS X 10.6.5

So, I tried the new C4P, built a new bottle, did the whole downloading updates (overnight, no less), changed my default setting to Windowed....logged in, got on my horse in Bree...and boom.

Upgraded to Crossover 9.2, created a new bottle, used C4P to install, installed newest Pylotro. No changes made in registry.

Everything worked fine, and in fact slightly better than the previous install under Crossover 9.1.1.. Survived the big patch from last Monday 11/29 just fine. Still get occasional crashes, but less often than before, and most of the time there is a dialog box saying that the winxp bottle experienced a serious error and shut down.

I have noticed that I need to wait about 5-10 min after a crash before trying to log into LOTRO again. Otherwise, the connection to the LOTRO server does not get established after cleaning up the old connection.

sg

The process as described worked fine. Still a bit crashy for me though.

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